#include "AppHdr.h"#include "godpassive.h"#include "artefact.h"#include "branch.h"#include "coord.h"#include "coordit.h"#include "defines.h"#include "describe.h"#include "env.h"#include "files.h"#include "food.h"#include "fprop.h"#include "godprayer.h"#include "items.h"#include "itemname.h"#include "itemprop.h"#include "mon-stuff.h"#include "options.h"#include "player.h"#include "player-stats.h"#include "religion.h"#include "spl-book.h"#include "state.h"#include "stuff.h"

Enumerations | |
| enum | eq_type { ET_WEAPON, ET_ARMOUR, ET_JEWELS, NUM_ET } |
Functions | |
| int | che_boost_level () |
| int | che_boost (che_boost_type bt, int level) |
| void | che_handle_change (che_change_type ct, int diff) |
| void | jiyva_eat_offlevel_items () |
| void | jiyva_slurp_bonus (int item_value, int *js) |
| void | jiyva_slurp_message (int js) |
| int | ash_bondage_level (int type_only) |
| void | ash_check_bondage () |
| bool | ash_id_item (item_def &item, bool silent) |
| void | ash_id_inventory () |
| int | ash_detect_portals (bool all) |
| enum eq_type |
| int ash_bondage_level | ( | int | type_only | ) |

| void ash_check_bondage | ( | ) |

| int ash_detect_portals | ( | bool | all | ) |

| void ash_id_inventory | ( | ) |

| bool ash_id_item | ( | item_def & | item, | |
| bool | silent | |||
| ) |

| int che_boost | ( | che_boost_type | bt, | |
| int | level | |||
| ) |
| int che_boost_level | ( | ) |

| void che_handle_change | ( | che_change_type | ct, | |
| int | diff | |||
| ) |

| void jiyva_eat_offlevel_items | ( | ) |

| void jiyva_slurp_bonus | ( | int | item_value, | |
| int * | js | |||
| ) |

| void jiyva_slurp_message | ( | int | js | ) |

1.5.6