spl-selfench.h File Reference

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Functions

int allowed_deaths_door_hp (void)
bool cast_deaths_door (int pow)
void extension (int pow)
void remove_ice_armour ()
void ice_armour (int pow, bool extending)
void missile_prot (int pow)
void deflection (int pow)
void remove_regen (bool divine_ability=false)
void cast_regen (int pow, bool divine_ability=false)
void cast_berserk (void)
void cast_swiftness (int power)
void cast_fly (int power)
void cast_insulation (int power)
void cast_resist_poison (int power)
void cast_teleport_control (int power)
bool cast_selective_amnesia ()
void cast_see_invisible (int pow)
void cast_silence (int pow)
void cast_liquefaction (int pow)


Function Documentation

int allowed_deaths_door_hp ( void   ) 

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void cast_berserk ( void   ) 

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bool cast_deaths_door ( int  pow  ) 

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void cast_fly ( int  power  ) 

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void cast_insulation ( int  power  ) 

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void cast_liquefaction ( int  pow  ) 

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void cast_regen ( int  pow,
bool  divine_ability = false 
)

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void cast_resist_poison ( int  power  ) 

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void cast_see_invisible ( int  pow  ) 

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bool cast_selective_amnesia (  ) 

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void cast_silence ( int  pow  ) 

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void cast_swiftness ( int  power  ) 

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void cast_teleport_control ( int  power  ) 

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void deflection ( int  pow  ) 

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void extension ( int  pow  ) 

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void ice_armour ( int  pow,
bool  extending 
)

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void missile_prot ( int  pow  ) 

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void remove_ice_armour (  ) 

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void remove_regen ( bool  divine_ability = false  ) 

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