#include "AppHdr.h"
#include "map_knowledge.h"
#include "coordit.h"
#include "dgn-overview.h"
#include "dgnevent.h"
#include "directn.h"
#include "env.h"
#include "feature.h"
#include "los.h"
#include "mon-util.h"
#include "notes.h"
#include "options.h"
#include "show.h"
#include "showsymb.h"
#include "stuff.h"
#include "terrain.h"
#include "view.h"
Functions | |
void | map_knowledge_forget_mons (const coord_def &c) |
void | set_terrain_changed (int x, int y) |
void | set_terrain_mapped (int x, int y) |
int | count_detected_mons () |
void | clear_map (bool clear_detected_items, bool clear_detected_monsters) |
void | reautomap_level () |
void | set_terrain_seen (int x, int y) |
void | set_terrain_visible (const coord_def &c) |
void | clear_terrain_visibility () |
void clear_map | ( | bool | clear_detected_items, | |
bool | clear_detected_monsters | |||
) |
void clear_terrain_visibility | ( | ) |
int count_detected_mons | ( | void | ) |
void map_knowledge_forget_mons | ( | const coord_def & | c | ) |
void reautomap_level | ( | ) |
void set_terrain_changed | ( | int | x, | |
int | y | |||
) |
void set_terrain_mapped | ( | int | x, | |
int | y | |||
) |
void set_terrain_seen | ( | int | x, | |
int | y | |||
) |
void set_terrain_visible | ( | const coord_def & | c | ) |