- c_input_reset()
: cio.cc
, cio.h
- c_str()
: l_moninf.cc
, kills.cc
- calc_dice()
: random.cc
, random.h
- calc_heavy_armour_penalty()
: fight.h
- calc_hp()
: skills2.cc
, skills2.h
- calc_hunger()
: player.cc
, player.h
- calc_mp()
: skills2.cc
, skills2.h
- calc_skill_cost()
: skills.cc
, skills.h
- calc_spell_power()
: spl-cast.cc
, spl-cast.h
- calc_spell_range()
: spl-cast.cc
, spl-cast.h
- calc_total_skill_points()
: skills.cc
, skills.h
- calc_your_attack_delay()
: fight.cc
, fight.h
- calc_your_to_hit()
: fight.cc
, fight.h
- can_autopickup()
: items.cc
, items.h
- can_bottle_blood_from_corpse()
: misc.cc
, misc.h
- can_cast_golubrias_passage()
: spl-transloc.cc
, spl-transloc.h
- can_cast_malign_gateway()
: spl-summoning.cc
, spl-summoning.h
- can_cut_meat()
: itemprop.cc
, itemprop.h
- can_equip()
: transform.cc
, transform.h
- can_go_straight()
: mon-stuff.cc
, mon-stuff.h
- can_ingest()
: food.cc
, food.h
- can_learn_spell()
: spl-book.cc
, spl-book.h
- can_place_on_trap()
: mon-place.cc
, mon-place.h
- can_travel_interlevel()
: travel.cc
, travel.h
- can_travel_to()
: travel.cc
, travel.h
- can_wear_armour()
: item_use.cc
, item_use.h
- can_wield()
: item_use.cc
, item_use.h
- cancel_tornado()
: spl-damage.h
, spl-tornado.cc
- cancelable_get_line()
: cio.cc
, cio.h
- canned_msg()
: stuff.cc
, stuff.h
- canonicalise_file_separator()
: files.cc
, files.h
- cap()
: format.cc
- card_effect()
: decks.h
, decks.cc
- card_name()
: decks.cc
, decks.h
- cards_in_deck()
: decks.cc
, decks.h
- carrying_capacity()
: player.cc
, player.h
- cast_a_spell()
: spl-cast.cc
, spl-cast.h
- cast_apportation()
: spl-transloc.cc
, spl-transloc.h
- cast_berserk()
: spl-selfench.cc
, spl-selfench.h
- cast_big_c()
: spl-clouds.cc
, spl-clouds.h
- cast_call_canine_familiar()
: spl-summoning.cc
, spl-summoning.h
- cast_call_imp()
: spl-summoning.cc
, spl-summoning.h
- cast_chain_lightning()
: spl-damage.cc
, spl-damage.h
- cast_condensation_shield()
: spl-other.cc
, spl-other.h
- cast_confusing_touch()
: spl-wpnench.cc
, spl-wpnench.h
- cast_conjure_ball_lightning()
: spl-summoning.cc
, spl-summoning.h
- cast_cure_poison()
: spl-other.cc
, spl-other.h
- cast_death_channel()
: spl-other.cc
, spl-other.h
- cast_deaths_door()
: spl-selfench.cc
, spl-selfench.h
- cast_demonic_horde()
: spl-summoning.cc
, spl-summoning.h
- cast_detect_secret_doors()
: spl-goditem.cc
, spl-goditem.h
- cast_discharge()
: spl-damage.cc
, spl-damage.h
- cast_dispersal()
: spl-damage.cc
, spl-damage.h
- cast_evaporate()
: spl-clouds.cc
, spl-clouds.h
- cast_fire_storm()
: spl-damage.cc
, spl-damage.h
- cast_fly()
: spl-selfench.cc
, spl-selfench.h
- cast_fragmentation()
: spl-damage.cc
, spl-damage.h
- cast_fulsome_distillation()
: spl-other.cc
, spl-other.h
- cast_golubrias_passage()
: spl-transloc.cc
, spl-transloc.h
- cast_haunt()
: spl-summoning.cc
, spl-summoning.h
- cast_healing()
: spl-goditem.cc
, spl-goditem.h
- cast_hellfire_burst()
: spl-damage.cc
, spl-damage.h
- cast_ignite_poison()
: spl-damage.cc
, spl-damage.h
- cast_imprison()
: spl-goditem.cc
, spl-goditem.h
- cast_insulation()
: spl-selfench.h
, spl-selfench.cc
- cast_intoxicate()
: spl-other.cc
, spl-other.h
- cast_iood()
: mon-project.cc
, mon-project.h
- cast_liquefaction()
: spl-selfench.cc
, spl-selfench.h
- cast_malign_gateway()
: spl-summoning.cc
, spl-summoning.h
- cast_mass_sleep()
: spl-monench.cc
, spl-monench.h
- cast_passwall()
: spl-other.cc
, spl-other.h
- cast_phase_shift()
: spl-other.cc
, spl-other.h
- cast_portal_projectile()
: spl-transloc.cc
, spl-transloc.h
- cast_refrigeration()
: spl-damage.cc
, spl-damage.h
- cast_regen()
: spl-selfench.cc
, spl-selfench.h
- cast_resist_poison()
: spl-selfench.cc
, spl-selfench.h
- cast_revivification()
: spl-goditem.cc
, spl-goditem.h
- cast_ring_of_flames()
: spl-clouds.cc
, spl-clouds.h
- cast_sandblast()
: spl-damage.cc
, spl-damage.h
- cast_see_invisible()
: spl-selfench.cc
, spl-selfench.h
- cast_selective_amnesia()
: spl-selfench.cc
, spl-selfench.h
- cast_semi_controlled_blink()
: spl-transloc.cc
, spl-transloc.h
- cast_shadow_creatures()
: spl-summoning.cc
, spl-summoning.h
- cast_shatter()
: spl-damage.cc
, spl-damage.h
- cast_silence()
: spl-selfench.cc
, spl-selfench.h
- cast_simulacrum()
: spl-summoning.cc
, spl-summoning.h
- cast_smiting()
: spl-goditem.cc
, spl-goditem.h
- cast_sticks_to_snakes()
: spl-summoning.cc
, spl-summoning.h
- cast_stoneskin()
: spl-other.cc
, spl-other.h
- cast_sublimation_of_blood()
: spl-other.cc
, spl-other.h
- cast_summon_butterflies()
: spl-summoning.cc
, spl-summoning.h
- cast_summon_demon()
: spl-summoning.cc
, spl-summoning.h
- cast_summon_dragon()
: spl-summoning.cc
, spl-summoning.h
- cast_summon_elemental()
: spl-summoning.cc
, spl-summoning.h
- cast_summon_greater_demon()
: spl-summoning.cc
, spl-summoning.h
- cast_summon_horrible_things()
: spl-summoning.cc
, spl-summoning.h
- cast_summon_ice_beast()
: spl-summoning.cc
, spl-summoning.h
- cast_summon_scorpions()
: spl-summoning.cc
, spl-summoning.h
- cast_summon_small_mammals()
: spl-summoning.cc
, spl-summoning.h
- cast_summon_swarm()
: spl-summoning.cc
, spl-summoning.h
- cast_summon_ugly_thing()
: spl-summoning.cc
, spl-summoning.h
- cast_sure_blade()
: spl-wpnench.cc
, spl-wpnench.h
- cast_swiftness()
: spl-selfench.cc
, spl-selfench.h
- cast_tame_beasts()
: spl-monench.h
- cast_teleport_control()
: spl-selfench.cc
, spl-selfench.h
- cast_tornado()
: spl-damage.h
, spl-tornado.cc
- cast_toxic_radiance()
: l_spells.cc
, spl-damage.cc
, spl-damage.h
- cast_tukimas_dance()
: spl-summoning.cc
, spl-summoning.h
- cast_twisted_resurrection()
: spl-summoning.cc
, spl-summoning.h
- catchup_dactions()
: dgn-actions.cc
, dgn-actions.h
- catpath()
: files.cc
, files.h
- causes_rot()
: food.cc
, food.h
- cell_is_solid()
: terrain.cc
, terrain.h
- cell_see_cell()
: los.cc
, los.h
, losglobal.cc
, losglobal.h
- cf_setseed()
: rng.h
- cgetpos()
: libutil.cc
, libutil.h
- cgetsize()
: libutil.cc
, libutil.h
- cgettopleft()
: libutil.cc
, libutil.h
- cgotoxy()
: libutil.cc
, libutil.h
- change_file_extension()
: files.cc
, files.h
- change_labyrinth()
: effects.cc
, effects.h
- change_skill_level()
: skills.h
- change_skill_points()
: skills.cc
, skills.h
- channel_to_colour()
: message.cc
, message.h
- channel_to_str()
: initfile.cc
, initfile.h
- chaos_affect_actor()
: fight.cc
, fight.h
- che_boost()
: godpassive.cc
, godpassive.h
- che_boost_level()
: godpassive.h
, godpassive.cc
- che_handle_change()
: godpassive.cc
, godpassive.h
- check_amu_the_gourmand()
: food.cc
, food.h
- check_annotation_exclusion_warning()
: stairs.cc
, stairs.h
- check_antennae_detect()
: mutation.cc
, mutation.h
- check_armour_size()
: itemprop.cc
, itemprop.h
- check_awaken()
: shout.cc
, shout.h
- check_blood_corpses_on_ground()
: misc.cc
, misc.h
- check_demonic_guardian()
: mutation.cc
, mutation.h
- check_for_interesting_features()
: travel.cc
, travel.h
- check_item_knowledge()
: itemname.cc
, itemname.h
- check_lua_feature()
: cluautil.h
, l_dgngrd.cc
- check_mkdir()
: files.cc
, files.h
- check_moveto()
: player.cc
, player.h
- check_net_will_hold_monster()
: traps.cc
, traps.h
- check_newer()
: files.cc
, files.h
- check_old_item_warning()
: invent.cc
, invent.h
- check_place_cloud()
: cloud.cc
, cloud.h
- check_skill_level_change()
: skills.cc
, skills.h
- check_stealth()
: player.cc
, player.h
- check_wander_target()
: mon-movetarget.cc
, mon-movetarget.h
- check_warning_inscriptions()
: invent.cc
, invent.h
- check_weapon_wieldable_size()
: itemprop.cc
, itemprop.h
- check_your_resists()
: ouch.cc
, ouch.h
- cheibriados_make_item_ponderous()
: artefact.cc
, artefact.h
- cheibriados_monster_player_speed_delta()
: mon-util.cc
, mon-util.h
- cheibriados_slouch()
: godabil.cc
, godabil.h
- cheibriados_thinks_mons_is_fast()
: mon-util.cc
, mon-util.h
- cheibriados_time_bend()
: godabil.h
, godabil.cc
- cheibriados_time_step()
: godabil.cc
, godabil.h
- choose_ability_menu()
: abl-show.h
, abl-show.cc
- choose_any_monster()
: mon-stuff.cc
, mon-stuff.h
- choose_deck_and_draw()
: decks.h
, decks.cc
- choose_game()
: newgame.cc
, newgame.h
- choose_item_for_quiver()
: quiver.cc
, quiver.h
- choose_random_monster_on_level()
: mon-stuff.cc
, mon-stuff.h
- choose_random_nearby_monster()
: mon-stuff.h
, mon-stuff.cc
- choose_random_weighted()
: random.h
- chunk_is_poisonous()
: food.cc
, food.h
- chunk_nutrition_message()
: food.cc
, food.h
- cio_cleanup()
: stuff.cc
, stuff.h
- cio_init()
: stuff.cc
, stuff.h
- cleansing_flame()
: effects.cc
, effects.h
- clear_colours_on_exit()
: colour.cc
, colour.h
- clear_excludes()
: exclude.cc
, exclude.h
- clear_feature_overrides()
: view.h
- clear_globals_on_exit()
: stuff.cc
, stuff.h
- clear_level_annotation()
: dgn-overview.h
, dgn-overview.cc
- clear_level_exclusion_annotation()
: dgn-overview.cc
, dgn-overview.h
- clear_macro_process_key_delay()
: delay.h
, delay.cc
- clear_map()
: map_knowledge.cc
, map_knowledge.h
- clear_message_store()
: message.cc
, message.h
- clear_message_window()
: message.cc
, message.h
- clear_rays_on_exit()
: los.h
, los.cc
- clear_terrain_visibility()
: map_knowledge.cc
, map_knowledge.h
- clear_to_end_of_line()
: libunix.cc
, libunix.h
, libw32c.h
, libdos.h
- clear_to_end_of_screen()
: libunix.h
, libunix.cc
- clear_trapping_net()
: traps.cc
, traps.h
- clear_zap_info_on_exit()
: beam.cc
, beam.h
- click_travel()
: travel.cc
, travel.h
- clone_mons()
: mon-clone.h
, mon-clone.cc
- cloud2beam()
: cloud.cc
, cloud.h
- cloud_has_negative_side_effects()
: cloud.cc
- cloud_interacts_with_terrain()
: cloud.cc
- cloud_is_cosmetic()
: cloud.cc
- cloud_is_inferior()
: cloud.cc
- cloud_is_smoke()
: cloud.cc
- cloud_name_at_index()
: cloud.cc
, cloud.h
- cloud_type_at()
: cloud.h
, cloud.cc
- cloud_type_name()
: cloud.h
, cloud.cc
- clrscr()
: libunix.h
, libunix.cc
, libw32c.h
- clua_get_item()
: l_item.cc
, cluautil.h
- clua_new_userdata()
: cluautil.h
- clua_push_coord()
: cluautil.h
- clua_push_dgn_event()
: cluautil.cc
, cluautil.h
- clua_push_item()
: cluautil.h
, l_item.cc
, l_libs.h
- clua_push_map()
: cluautil.h
, cluautil.cc
- clua_pushcxxstring()
: cluautil.cc
, cluautil.h
- clua_pushpoint()
: cluautil.h
, cluautil.cc
- clua_register_metatable()
: cluautil.h
, cluautil.cc
- clua_stringtable()
: cluautil.h
, cluautil.cc
- cluaopen_crawl()
: l_crawl.cc
, l_libs.h
- cluaopen_file()
: l_libs.h
, l_file.cc
- cluaopen_food()
: l_food.cc
, l_libs.h
- cluaopen_globals()
: l_libs.h
, l_global.cc
- cluaopen_item()
: l_libs.h
, l_item.cc
- cluaopen_kills()
: l_libs.h
, kills.cc
- cluaopen_moninf()
: l_moninf.cc
, l_libs.h
- cluaopen_options()
: l_option.cc
, l_libs.h
- cluaopen_travel()
: l_travel.cc
, l_libs.h
- cluaopen_view()
: l_view.cc
, l_libs.h
- cluaopen_you()
: l_libs.h
, l_you.cc
- cmp_weapon_size()
: itemprop.h
, itemprop.cc
- coinflip()
: random.cc
, random.h
, l_crawl.cc
- collect_connection_data()
: mon-abil.cc
- collect_foe_positions()
: mon-abil.cc
- collect_radius_points()
: effects.h
, effects.cc
- collect_tentacles()
: mon-abil.cc
- colour_for_labrat_adjective()
: ghost.cc
, ghost.h
- colour_string()
: tagstring.h
, tagstring.cc
- colour_to_str()
: colour.cc
, colour.h
- comma_separated_line()
: libutil.h
- command_to_key()
: macro.h
, macro.cc
- command_to_name()
: macro.h
, macro.cc
- command_to_string()
: macro.h
, macro.cc
- compare_item()
: invent.cc
- compare_item_str()
: invent.cc
- compare_monsters_attitude()
: output.cc
, output.h
- compilation_info()
: version.h
, version.cc
- compile_glob_pattern()
: pattern.cc
, pattern.h
- compile_pattern()
: pattern.cc
, pattern.h
- complexity_lt()
: los.cc
- conduct_electricity()
: effects.h
, effects.cc
- confuse_player()
: player.cc
, player.h
- conjure_flame()
: spl-clouds.cc
, spl-clouds.h
- connected_doors()
: terrain.h
, terrain.cc
- constant()
: random-var.h
, random-var.cc
- contaminate_player()
: player.h
, player.cc
- context_for_command()
: macro.h
, macro.cc
- convert2bad()
: itemprop.h
, itemprop.cc
- convert2good()
: itemprop.h
, itemprop.cc
- copy_item_to_grid()
: items.h
, items.cc
- corpse_at()
: items.h
, items.cc
- corpse_freshness()
: itemprop.cc
, itemprop.h
- corpse_rot()
: spl-clouds.h
, spl-clouds.cc
- corrode_monster()
: mon-stuff.cc
, mon-stuff.h
- count_allies()
: mon-stuff.h
, mon-stuff.cc
- count_bits()
: spl-util.cc
, spl-util.h
- count_corpses_in_pack()
: food.h
, food.cc
- count_desc_lines()
: describe.cc
, describe.h
- count_detected_mons()
: map_knowledge.cc
, map_knowledge.h
- count_linebreaks()
: format.h
, format.cc
- count_malign_gateways()
: misc.cc
, misc.h
- count_mara_fakes()
: mislead.h
, mislead.cc
- count_monsters()
: mon-stuff.cc
, mon-stuff.h
- count_neighbours()
: dungeon.h
, dungeon.cc
, dungeon.h
- count_neighbours_with_func()
: terrain.cc
, terrain.h
- count_occurrences()
: libutil.h
, libutil.cc
- count_relevant_monsters()
: abl-show.cc
- count_staff_spells()
: spl-book.cc
, spl-book.h
- count_traps()
: traps.cc
, traps.h
- count_worn_ego()
: player.h
, player.cc
- cprintf()
: libunix.h
, libw32c.h
, libunix.cc
- create_item_named()
: makeitem.cc
, makeitem.h
- create_monster()
: mon-place.cc
, mon-place.h
- create_pond()
: decks.h
, decks.cc
- create_sanctuary()
: areas.cc
, areas.h
- create_trap()
: zotdef.cc
, zotdef.h
- create_wanderer()
: ng-wanderer.h
, ng-wanderer.cc
- create_zotdef_ally()
: zotdef.cc
, zotdef.h
- crosstrain_bonus()
: skills2.cc
, skills2.h
- crosstrain_other()
: skills2.cc
, skills2.h
- cscroll()
: libutil.cc
, libutil.h
- curare_hits_player()
: player.h
, player.cc
- current_delay_action()
: delay.h
, delay.cc
- current_level_ambient_noise()
: branch.h
, branch.cc
- current_level_parent()
: branch.h
, branch.cc
- curse_an_item()
: mon-stuff.cc
, mon-stuff.h
- cursorxy()
: cio.h
, cio.cc
, cio.h
- cycle_exclude_radius()
: exclude.h
, exclude.cc
Generated on Thu Jan 13 13:43:48 2011 by
1.5.6