Here is a list of all class members with links to the classes they belong to:
- m_above_water
: SubmergedTileBuffer
- m_active_item
: MenuFreeform
, BoxMenuHighlighter
, MenuDescriptor
- m_active_object
: PrecisionMenu
- m_allow_focus
: MenuObject
- m_allow_highlight
: MenuItem
- m_attached_objects
: PrecisionMenu
- m_below_water
: SubmergedTileBuffer
- m_bg_colour
: MenuItem
- m_colour_verts
: VertBuffer
- m_currently_active
: MenuScroller
- m_default_item
: MenuFreeform
- m_desc_item
: MenuDescriptor
- m_description
: MenuItem
- m_dirty
: MenuItem
, MenuObject
- m_entries
: MenuObject
- m_fg_colour
: MenuItem
- m_font
: FontBuffer
- m_handle
: GenericTexture
- m_height
: GenericTexture
- m_highlight_colour
: MenuItem
- m_hotkeys
: MenuItem
- m_info_func
: TilesTexture
- m_item_id
: MenuItem
- m_items_shown
: MenuScroller
- m_letter
: SkillMenuEntry
- m_link_down
: MenuItem
- m_link_left
: MenuItem
- m_link_right
: MenuItem
- m_link_up
: MenuItem
- m_max_coord
: MenuItem
, MenuObject
- m_menu
: MenuDisplay
- m_min_coord
: MenuItem
, MenuObject
- M_NORMAL
: kill_monster_desc
- m_object_name
: MenuObject
- m_old_bg_colour
: BoxMenuHighlighter
, BlackWhiteHighlighter
- m_old_fg_colour
: BlackWhiteHighlighter
- m_orig_height
: GenericTexture
- m_orig_width
: GenericTexture
- m_param
: msg::setparam
- m_parent
: MenuDescriptor
, BoxMenuHighlighter
- m_prim
: VertBuffer
- m_quiver
: player
- m_render_text
: TextItem
- m_select_type
: PrecisionMenu
- m_selected
: MenuItem
- M_SHAPESHIFTER
: kill_monster_desc
- M_SIMULACRUM
: kill_monster_desc
- M_SKELETON
: kill_monster_desc
- m_skm
: SkillMenuEntry
- m_slot
: fire_target_behaviour
- M_SPECTRE
: kill_monster_desc
- m_starty
: MenuDisplayText
- m_state
: VertBuffer
- m_tex
: VertBuffer
- m_text
: TextItem
- m_texture_verts
: VertBuffer
- m_textures
: ImageManager
- m_tile_max
: TilesTexture
- m_topmost_visible
: MenuScroller
- m_value
: msg::mute
- m_vert_buf
: VertBuffer
- m_visible
: MenuItem
, MenuObject
- m_water_level
: SubmergedTileBuffer
- m_width
: GenericTexture
- M_ZOMBIE
: kill_monster_desc
- macro_dir
: system_environment
, game_options
- macro_meta_entry
: game_options
- magic
: file_header
- magic_contamination
: player
- magic_point_warning
: game_options
- magic_points
: player
- magic_points_regeneration
: player
- magic_symbol
: feature_def
- main
: map_def
- make_global()
: PlaceInfo
- make_hungry()
: actor
, player
- managed_vm
: CLua
- map
: vault_placement
, mapcolumn
, map_def
, map_def::map_feature_finder
, map_def::map_bounds_check
, newgame_def
- map_already_used()
: map_def
- map_bounds_check()
: map_def::map_bounds_check
- map_cell()
: map_cell
- map_chance()
: map_chance
- map_colour
: feature_def
- map_corruption_marker()
: map_corruption_marker
- map_def()
: map_def
- map_feature_finder()
: map_def::map_feature_finder
- map_feature_marker()
: map_feature_marker
- map_file_name
: game_options
- map_file_place()
: map_file_place
- map_flags()
: map_flags
- map_gen_iters
: system_environment
- map_knowledge
: crawl_environment
- map_lines()
: map_lines
- map_load_exception()
: map_load_exception
- map_lua_marker()
: map_lua_marker
- map_malign_gateway_marker()
: map_malign_gateway_marker
- map_marker()
: map_marker
- map_marker_spec
: map_lines
, map_marker_spec
- map_markers()
: map_markers
- map_mask
: keyed_mapspec
, mgen_data
- map_shadow
: crawl_environment
- map_stat_gen
: game_state
- map_tomb_marker()
: map_tomb_marker
- map_wiz_props_marker()
: map_wiz_props_marker
- mapchunk
: map_def
- mapped()
: map_cell
- mapping
: enum_read_state
- mapspec_at()
: map_lines
, map_def
- mark_summoned()
: monster
- marker
: map_marker_spec
- marker_parser
: map_marker
- marker_reader
: map_marker
- markers
: crawl_environment
- marshallEnumVal
: writer
- mass
: armour_def
, weapon_def
, missile_def
, food_def
- match
: stash_search_result
- matches
: stash_search_result
, lua_text_pattern
, menu_sort_condition
, level_range
, base_pattern
, basic_text_pattern< pcomp, pfree, pmatch >
- matches_search()
: Stash
, ShopInfo
- Matrix()
: Matrix< Z >
- max()
: random_var
- max_damage()
: trap_def
- max_dex()
: player
- max_hit_points
: monster
- max_hp
: ghost_demon
- max_intel()
: player
- max_length
: monster_pathfind
- max_level
: player
- max_lua_call_depth
: CLua
- max_magic_points
: player
- max_mixed_call_depth
: CLua
- max_pagesize
: Menu
- max_range
: spell_desc
- max_size
: CrawlVector
- max_stat()
: player
- max_strength()
: player
- max_string_distance
: tentacle_attack_constraints
- MAX_THROTTLE_SLEEPS
: CLua
- maxdepth
: Branch
- maxduration
: mon_enchant
- maxpagesize()
: Menu
- may_stab_brand
: game_options
- may_target_monster
: direction_chooser_args
- may_target_self
: direction_chooser_args
- mb
: monster_info_base
- mbase_speed
: monster_info_base
- mc
: monsterentry
- mData
: FixedArray< TYPE, WIDTH, HEIGHT >
, FixedVector< TYPE, SIZE >
- mdisplay
: Menu
- melded
: player
- melee_attack()
: melee_attack
- melee_effects
: unrandart_entry
- melee_evasion()
: actor
, monster
, player
- members
: arena::faction
- memory_used
: CLua
- Menu()
: Menu
- menu_action
: Menu
- menu_colour_mappings
: game_options
- menu_colour_prefix_class
: game_options
- menu_colour_shops
: game_options
- menu_entry_comparator()
: menu_entry_comparator
- menu_letter()
: menu_letter
- menu_sort_condition()
: menu_sort_condition
- MenuDescriptor()
: MenuDescriptor
- MenuDisplay()
: MenuDisplay
- MenuDisplayText()
: MenuDisplayText
- MenuDisplayTile()
: MenuDisplayTile
- MenuEntry()
: MenuEntry
- MenuFreeform()
: MenuFreeform
- MenuItem()
: MenuItem
- MenuObject()
: MenuObject
- MenuScroller()
: MenuScroller
- MenuTooltip()
: MenuTooltip
- merge()
: Kills
, kill_def
, message_item
- merge_killer()
: mon_enchant
- merge_subvault()
: map_lines
- message
: message_colour_mapping
- message_colour_mappings
: game_options
- message_filter()
: message_filter
- message_item()
: message_item
- message_store()
: message_store
- message_window()
: message_window
- messages_at_top
: game_options
- mgen_data()
: mgen_data
- mgrid
: crawl_environment
- mi
: actor_iterator
- mid
: actor
, mons_spec
- mimic_feature
: monster_info_base
- min()
: random_var
- min_delay
: melee_attack
- min_dist()
: tentacle_attack_constraints
- min_length
: monster_pathfind
- min_range
: spell_desc
- mindepth
: Branch
- mindex()
: player
, actor
, monster
- mini
: map_selector
- minimap
: feature_def
- minorVersion
: game_state
- mintel
: monster_info_base
- miscast_level
: melee_attack
- miscast_target
: melee_attack
- miscast_type
: melee_attack
- MiscastEffect()
: MiscastEffect
- misled()
: player
- misses_player()
: bolt
- missile
: mon_energy_usage
- missile_cost()
: mon_energy_usage
- missile_count()
: monster
- missiles()
: monster
- mitemuse
: monster_info_base
- mixed_call_depth
: CLua
- mlevel
: mons_spec
- mlist_allow_alternate_layout
: game_options
- mlist_min_height
: game_options
- mlist_targeting
: game_state
, game_options
- mlistp
: crawl_view_geometry
, _layout
- mlistsz
: _layout
, crawl_view_geometry
- mname
: monster_info_base
, monster
, mgen_data
- mode
: direction_chooser_args
- modifier
: kill_exp
, kill_monster_desc
- mon()
: monster_info
- mon_act
: game_state
- mon_act_stack
: game_state
- mon_acting
: game_state
, mon_acting
- mon_display()
: mon_display
- mon_enchant()
: mon_enchant
- mon_energy_usage()
: mon_energy_usage
- mon_glyph_overrides
: game_options
- mon_gone()
: game_state
- mon_kill_exp
: PlaceInfo
- mon_kill_exp_avail
: PlaceInfo
- mon_kill_num
: PlaceInfo
- mon_resist_def()
: mon_resist_def
- monbase
: mons_spec
- monname
: mons_spec
- monnum
: kill_monster_desc
, kill_exp
- mons
: MonsterWrap
, monster_pathfind
, show_info
, follower
, show_type
, map_def
, keyed_mapspec
, crawl_environment
- mons_alloc
: crawl_environment
- mons_experience_levels()
: mons_experience_levels
- mons_level_function
: Branch
- mons_list()
: mons_list
- mons_rarity_function
: Branch
- mons_spec()
: mons_spec
- mons_species()
: actor
, player
, monster
- mons_travel_cost()
: monster_pathfind
- mons_traversable()
: monster_pathfind
- monster()
: monster
, map_cell
, monster
- monster_array_glyph_to_slot()
: map_def
- monster_conversion()
: monster_conversion
- monster_info()
: monster_info
- monster_iterator()
: monster_iterator
- monster_level_up()
: monster_level_up
- monster_pathfind()
: monster_pathfind
- monster_post_hit()
: bolt
- monster_spells()
: monster_spells
- monster_summoned
: map_malign_gateway_marker
- monsterinfo()
: map_cell
- MonsterMenuEntry()
: MonsterMenuEntry
- more()
: message_window
, Menu
- morgue_dir
: system_environment
, game_options
- mouse_control()
: mouse_control
- mouse_enabled
: game_state
- mouse_input
: game_options
- mousep
: crawl_view_geometry
- move()
: map_markers
, mon_energy_usage
- move_cost()
: mon_energy_usage
- move_listeners()
: dgn_event_dispatcher
- move_marker()
: map_markers
- move_things()
: ShoppingList
- move_to_pos()
: monster
, player
, actor
- moveto()
: player
, monster
, actor
- mp
: runrest
- mp_colour
: game_options
- mp_cost
: ability_def
- mpr_stream_buf()
: msg::mpr_stream_buf
- mresists
: monster_info_base
- ms_needs_tracer
: spell_desc
- ms_utility
: spell_desc
- msg
: ext_fail_exception
- msg_condense_repeats
: game_options
- msg_condense_short
: game_options
- msg_generated
: bolt
- msg_max_height
: game_options
- msg_min_height
: game_options
- msgp
: crawl_view_geometry
, _layout
- msgsz
: crawl_view_geometry
, _layout
- mslot_item()
: monster
- mt
: mtrng_state
- mti
: mtrng_state
- mtype
: menu_sort_condition
- multibyte_strlen
: game_state
- mut
: demon_mutation_info
, body_facet_def
- mutate()
: player
, monster
, actor
- mutation
: player
, player::demon_trait
, mutation_def
- mute()
: msg::mute
- muts
: facet_def