melee_attack Class Reference
#include <melee_attack.h>
List of all members.
Constructor & Destructor Documentation
| melee_attack::melee_attack |
( |
actor * |
attacker, |
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actor * |
defender, |
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bool |
allow_unarmed = true, |
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int |
attack_num = -1 | |
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) |
| | |
Member Function Documentation
| bool melee_attack::attack |
( |
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) |
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| int melee_attack::calc_to_hit |
( |
bool |
random = true |
) |
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| random_var melee_attack::player_calc_attack_delay |
( |
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| void melee_attack::chaos_affect_actor |
( |
actor * |
victim |
) |
[static] |
Member Data Documentation
The documentation for this class was generated from the following files: