Here is a list of all class members with links to the classes they belong to:
- h
: alt_desc_proc
- habitat
: monsterentry
- had_book
: player
- halo_radius2()
: actor
, monster
, player
- haloed()
: actor
- hand_half_bonus
: melee_attack
- hand_name()
: actor
, monster
, player
- handle_statue_disintegration()
: bolt
- handle_stop_attack_prompt()
: bolt
- handle_trap()
: actor
- handler
: option_handler
, dump_section_handler
- hands
: weapon_def
, melee_attack
- has_action_energy()
: monster
- has_any_tag()
: map_def
- has_attack_flavour()
: monster
- has_base_name()
: monster
- has_chaotic_spell()
: monster
- has_chunk()
: package
- has_claws()
: player
- has_damage_type()
: monster
- has_depth()
: map_def
- has_ench()
: monster
- has_equipped()
: actor
- has_evil_spell()
: monster
- has_exit_from()
: flood_find< fgrd, bound_check >
- has_fangs()
: player
- has_holy_spell()
: monster
- has_hydra_multi_attack()
: monster
- has_lifeforce()
: actor
, monster
, player
- has_listeners_at()
: dgn_event_dispatcher
- has_multitargeting()
: monster
- has_proper_name()
: monster_info
- has_pseudopods()
: player
- has_spell()
: actor
, monster
, player
- has_spell_of_type()
: monster
- has_spells()
: item_def
, monster
- has_tag()
: map_def
- has_tag_prefix()
: map_def
- has_tag_suffix()
: map_def
- has_tail()
: player
- has_talons()
: player
- has_unclean_spell()
: monster
- has_unholy_spell()
: monster
- has_uniques
: Branch
- has_usable_claws()
: player
- has_usable_fangs()
: player
- has_usable_offhand()
: player
- has_usable_pseudopods()
: player
- has_usable_tail()
: player
- has_usable_talons()
: player
- has_wind()
: WindSystem
- hash
: monster_pathfind
- hash_map
: CrawlHashTable
- hash_map_type
: CrawlHashTable
- have
: mutation_def
- have_prev()
: message_store
- hd
: mons_spec
, mgen_data
- heal()
: actor
, monster
, player
- heap_brand
: game_options
- heard
: bolt
- height()
: default_desc_proc
, alt_desc_proc
, view_desc_proc
, FixedArray< TYPE, WIDTH, HEIGHT >
, SquareArray< TYPE, RADIUS >
, map_lines
, Matrix< Z >
, GenericTexture
- heightmap
: crawl_environment
- held_by_monster()
: item_def
- hell_branch
: player
- hell_exit
: player
- hellfire
: mon_resist_def
- help_highlighter()
: help_highlighter
- helped
: tracer_info
- herb_mod
: food_def
- hibernate()
: actor
, monster
, player
- hide()
: trap_def
- highlight_colour()
: InvEntry
, MenuEntry
- highlighter
: Menu
- hints_berserk_counter
: hints_state
- hints_events
: hints_state
- hints_explored
: hints_state
- hints_just_triggered
: hints_state
- hints_last_healed
: hints_state
- hints_left
: hints_state
- hints_melee_counter
: hints_state
- hints_seen_invisible
: hints_state
- hints_spell_counter
: hints_state
- hints_stashes
: hints_state
- hints_throw_counter
: hints_state
- hints_travel
: hints_state
- hints_type
: hints_state
- hiscore_line()
: scorefile_entry
- historic_bytes
: enum_info
- historical
: enum_info
- history
: line_reader
- hit
: weapon_def
, bolt
- hit_dice
: monster
- hit_funcs
: bolt
- hit_loudness
: zap_info
- hit_points
: monster
- hit_points_regeneration
: player
- hit_verb
: bolt
- hmirror()
: map_def
, map_lines
- holding_monster()
: item_def
- holi
: monster_info_base
- holiness
: monsterentry
, actor
, player
, monster
- home
: system_environment
- hostile_at()
: mgen_data
- hotkey
: help_file
, talent
- hotkeys
: MenuEntry
- hp
: mgen_data
, player
, ait_hp_loss
, mons_spec
, runrest
- hp_colour
: game_options
- hp_cost
: ability_def
- hp_max
: player
- hp_warning
: game_options
- hpdice
: monsterentry
- html_dump()
: formatted_string
- hud_gutter
: _layout
- hudp
: crawl_view_geometry
, _layout
- hudsz
: crawl_view_geometry
, _layout
- hunger
: player
- hunger_level()
: player
, actor
- hunger_state
: player
- hurt()
: monster
, actor
, tracer_info
, player
- hurt_type
: ait_hp_loss