- s
: glob_info
- sacrifice_value
: player
- safe
: cell_travel_safety
- safe_if_ignoring_hostile_terrain
: cell_travel_safety
- sage_bonus_degree
: player
- sage_bonus_skill
: player
- sanctuary_pos
: crawl_environment
- sanctuary_time
: crawl_environment
- save
: player
- save_dir
: game_options
- saved_game_type
: player_save_info
- saving_game
: game_state
- sc_entries
: game_options
- sc_format
: game_options
- scorefile
: system_environment
- script
: game_state
- script_args
: game_state
- scroll_margin_x
: game_options
- scroll_margin_y
: game_options
- se
: dump_params
- sec
: monsterentry
- second
: Note
- section
: dump_params
- see_invis
: ghost_demon
- seed
: game_options
- seen
: bolt
, vault_placement
- seen_armour
: player
- seen_colour
: feature_def
- seen_context
: monster
- seen_em_colour
: feature_def
- seen_hups
: game_state
- seen_portals
: player
- seen_spell
: player
- seen_weapon
: player
- sel
: map_selector
, Menu
- select_filter
: Menu
- selected_qty
: MenuEntry
- shallowest
: raw_range
, level_range
- shared_dir
: game_options
- shield
: melee_attack
- shield_blocks
: monster
, player
- shop
: crawl_environment
, feature_spec
, stash_search_result
- short_desc
: mutation_def
- short_name
: bolt
- short_text
: duration_def
, status_info
- shortname
: Branch
- shouts
: monsterentry
- show_beam
: game_options
- show_floor_desc
: direction_chooser_args
- show_gold_turns
: game_options
- show_inventory_weights
: game_options
- show_more
: game_options
- show_more_prompt
: game_state
- show_player_species
: game_options
- show_prices
: dump_params
- show_real_turns
: game_options
- show_uncursed
: game_options
- show_waypoints
: game_options
- showchar
: monsterentry
- showing_monsters
: DescMenu
- shutting_down
: CLua
- signx
: opacity_trans
- signy
: opacity_trans
- size
: bit_array
, fog_machine_data
, dgn_region
, vault_placement
, monsterentry
, dice_def
- skill
: weapon_def
, species_skill_aptitude
- skill_cost_level
: player
- skill_order
: player
- skill_points
: player
- skills
: player
- skip_chaos_message
: melee_attack
- slice
: mon_resist_def
- slot
: item_def
, SelItem
, armour_def
- small_more
: game_options
- smart_monster
: bolt
- sort
: menu_sort_condition
- sort_alpha
: DescMenu
- sort_menus
: game_options
- sort_style
: StashSearchMenu
- sound_mappings
: game_options
- soundfile
: sound_mapping
- source
: bolt
, cloud_struct
, opacity_trans
, map_tomb_marker
- source_damage
: player
- source_name
: bolt
- spawn_random_rate
: crawl_environment
- special
: item_def
, mon_energy_usage
- special_damage
: melee_attack
- special_damage_flavour
: melee_attack
- special_damage_message
: melee_attack
- special_explosion
: bolt
- species
: monsterentry
, ghost_demon
, monster_info
, species_skill_aptitude
, newgame_def
, player
, player_save_info
- specs
: nsubst_spec
- speed
: ghost_demon
, weapon_def
, monsterentry
, monster
- speed_increment
: monster
- spell
: mon_energy_usage
- spell_letter_table
: player
- spell_no
: player
- spell_out
: property_annotators
- spellcaster
: ghost_demon
- spells
: mons_spec
, mon_spellbook
, monster
, player
, ghost_demon
- spread_rate
: cloud_struct
- sprint_map
: game_state
- stab_attempt
: melee_attack
- stab_bonus
: melee_attack
- stab_brand
: game_options
- start
: geom::ray
, monster_pathfind
, travel_pathfind
, file_header
, dir_entry0
, line_reader
, los_ray
- start_time
: player
- startdepth
: Branch
- started
: delay_queue_item
- startup_errors
: game_state
- stash
: stash_search_result
- stash_tracking
: game_options
- stat_colour
: game_options
- stat_loss
: player
- stat_zero
: player
- stat_zero_cause
: player
- status_caption_colour
: game_options
- steam
: mon_resist_def
- sticky_flame
: mon_resist_def
- store_type
: enum_read_state
, enum_write_state
- str_weight
: weapon_def
- string_distance
: position_node
- strlist
: string_spec
- sub_type
: unrandart_entry
, item_spec
, item_def
, item_types_pair
- suffix
: describe_info
- summon_type
: mgen_data
, mons_spec
- summoner
: mgen_data
- summoner_string
: map_malign_gateway_marker
- suppress_startup_errors
: game_options
- swim
: mon_energy_usage
- symbol
: player
, feature_def
- symmetric_scroll
: game_options
Generated on Thu Jan 13 13:30:43 2011 by
1.5.6