- calc
: element_colour_calc
- can_beam
: zap_info
- can_do_unarmed
: melee_attack
- can_see_invis
: bolt
- can_travel
: StashMenu
, StashSearchMenu
- cancel_at_self
: direction_chooser_args
- cancel_attack
: melee_attack
- card
: card_with_weights
- carn_mod
: food_def
- center
: los_param_funcs
- center_on_scroll
: game_options
- centre
: area_centre
- cgrid
: crawl_environment
- ch
: glyph
- chance
: map_chance
, map_chance_pair
, monster_level_up
- chance_priority
: map_chance
- channel
: message_filter
, message_item
- channels
: game_options
- char_class
: player
- char_direction
: player
- char_set
: game_options
- char_table
: game_options
- check_depth
: map_selector
- check_layout
: map_selector
- check_traversable
: flood_find< fgrd, bound_check >
- chose_ray
: bolt
- chosen_ammo
: fire_target_behaviour
- choseRay
: dist
- chunks_autopickup
: game_options
- circ_index
: travel_pathfind
- circle
: actor_iterator
, monster_iterator
- circumference
: travel_pathfind
- cl_type
: fog_machine_data
- class_name
: player
, player_save_info
- classic_hud
: game_options
- classic_item_colours
: game_options
- clean_map
: game_options
- clear_messages
: game_options
- cling_to
: player
- clinging
: player
- cloud
: crawl_environment
- cloud_no
: crawl_environment
- cls
: mgen_data
, show_type
- cmd
: command_name
, default_binding
- cmd_args
: system_environment
- cmd_repeat_start
: game_state
- cmd_repeat_started_unsafe
: game_state
- cmp
: menu_sort_condition
- cmpfn
: item_comparator
- col
: mapcolumn
, glyph
- cold
: mon_resist_def
- collect
: enum_info
- color
: status_light
- colour
: zap_info
, bolt
, coloured_feature
, cloud_struct
, item_def
, colour_mapping
, message_colour_mapping
, monster
, feature_def
, ghost_demon
, mons_spec
, mgen_data
, screen_cell_t
, monster_info_base
, monsterentry
, MenuEntry
, game_options
, show_type
, mon_display
, unrandart_entry
- colour_map
: game_options
- colours
: colour_spec
- command_line_arguments
: game_state
- compass
: targeting_behaviour
- compass_idx
: simple_connect< cost_T, est_T >
- cond
: menu_entry_comparator
- conduct
: god_conduct_trigger
- connect
: simple_connect< cost_T, est_T >
- connect_idx
: tentacle_connect_constraints
, tentacle_attack_constraints
- connect_level
: position_node
- connected
: StairConnectivity
- connection_constraints
: tentacle_attack_constraints
, tentacle_connect_constraints
- context
: activity_interrupt_data
- corpse_thingy
: monsterentry
- cost_function
: simple_connect< cost_T, est_T >
- count
: tracer_info
, subst_spec
, stash_search_result
- crawl_base
: system_environment
- crawl_dir
: system_environment
- crawl_exe
: system_environment
- crawl_name
: system_environment
- crawl_rc
: system_environment
- cset_override
: game_options
- ct_skill_points
: player
- cur
: line_reader
- curr_mid
: monster_iterator
- current_vision
: player
- cycle_colours
: ghost_demon
- cycle_idx
: ray_def
Generated on Thu Jan 13 13:30:42 2011 by
1.5.6