- r
: ray_def
- race
: item_spec
- radius
: travel_exclude
, area_centre
- rand_fog_function
: Branch
- rand_trap_function
: Branch
- rand_vals
: random_element_colour_calc
- random_mons
: map_def
- range
: bolt
, direction_chooser_args
, monster_pathfind
- range_funcs
: bolt
- rare_interesting
: game_options
- rarity
: mutation_def
- ray
: dist
, cellray
, bolt
- rcdirs
: system_environment
- readers
: map_marker
- real_flavour
: bolt
- real_time
: player
- received_weapon_warning
: player
- redraw_armour_class
: player
- redraw_evasion
: player
- redraw_experience
: player
- redraw_hit_points
: player
- redraw_magic_points
: player
- redraw_quiver
: player
- redraw_stats
: player
- redraw_status_flags
: player
- refdist
: travel_pathfind
- reflections
: bolt
- reflector
: bolt
- region
: line_reader
, StairConnectivity
- relative
: formatted_string::fs_op
- religion
: ghost_demon
, monster_info
, newgame_def
, player
, player_save_info
- remember_name
: game_options
- repeat_cmd
: game_state
- repeats
: message_item
- repl
: subst_spec
- replacement
: enum_info
- request_toggle_sort_method
: StashSearchMenu
- reseed_points
: travel_pathfind
- resist_magic
: monsterentry
- resists
: ghost_demon
, monsterentry
- respawn_list
: arena::faction
- respawn_pos
: arena::faction
- rest_wait_both
: game_options
- restart_after_game
: game_options
- restr
: monster_iterator
, actor_iterator
- restricts
: direction_chooser_args
- retribution
: god_act_state
- rnd
: item_def
- rock_colour
: map_def
, Branch
, corrupt_env
, crawl_environment
- rock_tile
: map_def
- rolls
: generic_cost
- rotting
: mon_resist_def
, player
- royal_jelly_dead
: player
- run_check
: runrest
- runmode
: runrest
, travel_pathfind
- running
: player
Generated on Thu Jan 13 13:30:43 2011 by
1.5.6