- p
: travel_target
- packed_place
: Note
- padding
: file_header
- pagesize
: Menu
- param
: message_item
- parent_branch
: Branch
- parm1
: delay_queue_item
- parm2
: delay_queue_item
- parsers
: map_marker
- passable
: newmons_square_find
- passed_target
: bolt
- path_distance
: position_node
- path_taken
: bolt
- patrol_point
: monster
- patrolling
: mons_spec
- pattern
: message_filter
, sound_mapping
, colour_mapping
- paused
: key_recorder
- penance
: player
- perceived_attack
: melee_attack
- pet_target
: player
- pgain
: god_conduct_trigger
- pgrid
: crawl_environment
- physical
: mutation_def
- pickup_dropped
: game_options
- pickup_mode
: game_options
- pickup_percent
: mon_energy_usage
- pickup_thrown
: game_options
- pierce
: mon_resist_def
- piety
: player
- piety_cost
: ability_def
, monster_conversion
- piety_hysteresis
: player
- pizza
: game_options
- place
: dgn_event
, kill_ghost
, item_spec
, mons_spec
, map_def
, map_selector
- place_abbrev
: Note
- place_loaded_from
: map_def
- places
: kill_def
, kill_exp
- player_armour_tohit_penalty
: melee_attack
- player_body_armour_penalty
: melee_attack
- player_distance
: stash_search_result
- player_shield_penalty
: melee_attack
- player_shield_tohit_penalty
: melee_attack
- plus
: unrandart_entry
, item_def
, item_spec
- plus2
: unrandart_entry
, item_def
, item_spec
- point_distance
: travel_pathfind
- point_hunt
: flood_find< fgrd, bound_check >
- points
: travel_pathfind
- poison
: mon_resist_def
- pos
: dgn_region
, vault_placement
, travel_exclude
, cloud_struct
, shop_struct
, level_pos
, item_def
, final_effect
, map_marker
, FeatureMenuEntry
, position_node
, monster_info_base
, monster_pathfind
, trap_def
, stash_search_result
, mgen_data
, runrest
, c_mouse_event
, line_reader
, weighted_region
- position
: actor
, stair_info
- posttext
: lua_pat_op
- power
: fog_machine_data
, map_malign_gateway_marker
, mgen_data
, tracer_info
- power_cap
: zap_info
, spell_desc
- practise_skill
: player
- pre_select
: InvMenu
- prefer_safe_chunks
: game_options
- preferred_grid_feature
: mgen_data
- prefix
: describe_info
- prelude
: map_def
- preserve_dummy
: map_selector
- pretext
: lua_pat_op
- prev
: monster_pathfind
- prev_cmd
: game_state
- prev_cmd_keys
: game_state
- prev_cmd_repeat_goal
: game_state
- prev_grd_targ
: player
- prev_move
: player
- prev_repeat_cmd
: game_state
- prev_targ
: player
- price
: ShopInfo::shop_item
- priority
: map_chance_pair
- prompt_for_swap
: game_options
- prop
: property_annotators
- properties
: crawl_environment
, map_wiz_props_marker
- property
: property_descriptor
- props
: monster
, mgen_data
, player
, mons_spec
, item_spec
, item_def
- proximity
: mgen_data
- prpty
: unrandart_entry
- ptr
: StoreUnion
Generated on Thu Jan 13 13:30:43 2011 by
1.5.6