Monday, November 23rd, 2009 01:07
This vote ran for 7 days. Thank you for participating! I think it shows that the switch was generally well accepted and even appreciated :)
Was the switch to git worth it?
- Yes, most definitely! (50%, 20 Votes)
- Not sure yet... (30%, 12 Votes)
- I don't care :-P (18%, 7 Votes)
- No, not worth it at all! (2%, 1 Votes)
Total Voters: 40

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The dubious person that voted no was a random visitor.
He came, read one article, voted and was never seen again!
Friday, November 20th, 2009 20:42
I have setup a new Bug Tracker System and integrated a Wiki into it:
http://crawl.develz.org/mantis/
The software used is called “Mantis” in Version 1.1.8.
Once you log in and your level is set by anyone from the admin group (currently jpeg, dpeg, evktalo or me) you automatically also have the appropriate access to the Wiki. Either follow the big Wiki link in the top bar, the link presented at every “Issue” or go here directly:
http://crawl.develz.org/wiki/
The software used is called “DokuWiki” in Version 2009-02-14b.
Anonymous read-only access is enabled for now.
Evktalo has started configuring the BTS and created a Wiki entry open for discussing the settings here.
Eronarn volunteered to structure the Wiki but wants to wait until all the decisions have been made.
I’d like to invite all of you to register and have a look and voice your opinions here or there, please :)
Important note:
We are still testing and adjusting these 2 pieces of software and haven’t decided yet.
So for the time being I suggest to stick to our bug tracker at Sourceforge.
More important note:
We have finished migrating from SourceForge to Mantis and DokuWiki!
Thursday, October 15th, 2009 18:30
Stone Soup switched to git for version control a while back. If you’ve been following the subversion tracker, and wondered why the activity suddenly seems to have stopped – that’s why. :) We haven’t really made noise about the change outside the mailing list and ##crawl IRC channel – thanks to people on the latter for pointing this out!
Darshan wrote a fine quickstart guide to using git on the mailing list; check it out here.
Saturday, October 10th, 2009 19:00
We now have a DOS build of 0.5.2, courtesy of Rugxulo of BTTR Software.
Friday, October 9th, 2009 19:00
Dungeon Crawl Stone Soup 0.5.2 is out, with many bugfixes and better Mac OS X support. The source should also now build with ease on FreeBSD.
Disclaimer: These are merely the highlights, not an exhaustive list of changes.
* Fixed tiles crashes with certain resolutions.
* Fixed Mac build sometimes not finding the graphics files.
* Fixed NSLayoutManager crash with OSX.
* OSX executables no longer require installation of fink.
* DCSS now builds on FreeBSD straight out of the box.
* DCSS now uses git for version control.
More: Read the rest of this entry…
Friday, September 18th, 2009 13:00
It’s been three years since Dungeon Crawl Stone Soup was first presented to the world. Well, the announcement was only made a day later. Either way…
Happy Birthday, Stone Soup!
Tuesday, September 15th, 2009 19:00
Here are the promised survey results!
The distinction between ASCII and Tiles use it particularly interesting. Thanks, everyone, for your vocal participation!
Wednesday, September 2nd, 2009 19:00
I never knew Crawl had a DS port: information and download. There’s even a Wii port for Stonesoup! (Yes, really!)
Wednesday, September 2nd, 2009 15:02
First of all, thank you to everyone who participated in this year’s Crawl Tournament, and special thanks to greensnark, Onia, and eredien for all of their help with tournament logistics and prizes. We had more than 700 players this year — edging up on NetHack tournament territory!
Our first place prize, a custom-skinned 9″ Asus eee netbook, goes to 78291, who scored over 4000 individual points in our tournament scoring system. Close behind him was mikee, with 3879; until an unfortunate drowning death near the end of the month, it was pretty much neck and neck. 78291 also scored the fastest real-time win (2:21:28), the top score (a 50K turn all-runer DDCK), the first victory of the tournament (a sub 3-hour SpCK of Lugonu), a decaying rune fetched at XL 8, the two wins with the fewest kills, and a streak of seven consecutive wins. Basically what we’re saying here is: Stabwound, watch out.
More: Read the rest of this entry…
Thursday, August 20th, 2009 19:00
Out of a whim we started a poll on the IRC channel ##crawl. Lots of players already replied and it would be nice to have input from other channels as well. 12 questions, please send replies to crawlpoll@gmail.com. Evaluation will be anonymous and statistics will be posted here.
Thank you!
Thursday, July 30th, 2009 12:00
Stone Soup 0.5.1 has been released, fixing an abundance of bugs. The source code and Windows binaries are already available for download, but Mac and DOS might still take a while.
Changes – Download
Friday, July 17th, 2009 19:00
Like last year, the annual Stonesoup tournament will take place between August, 1 and 31. See here for a discussion on the scoring, and this page for last year’s tournament description. We are planning to release 0.5.1 before the beginning of the tournament so you’ll be able to play with a number of bugs fixed.
In other news, the DOS version has long been available for download from the Sourceforge site. And for Mac users facing problems when installing 0.5 we’ve added some documentation to hopefully help with that.
Friday, June 12th, 2009 12:00
0.5 Highlights
————–
* New species and job: Deep Dwarf, Artificer.
* Removed three species: Gnome, Grey Elf, Ogre-Mage.
* Several cool new uniques and other monsters.
* Several great new portal vaults.
* Zombies and skeletons can no longer use stairs.
* Transformations meld equipment instead of removing it.
* Many spell ranges shortened.
* Much more useful monster descriptions.
* More convenient tiles version.
Changes – Download
Thursday, January 15th, 2009 19:00
Saturday, December 20th, 2008 19:00
Stone Soup 0.4.4 has been released, finally officially fixing bugs that have long since been put to rest on CAO and CDO.
For a list of changes, click here.
Friday, August 1st, 2008 19:00
Stone Soup 0.4.3 is out, mainly to fix a bad Tiles bug.
Yes, I know this makes four releases in three weeks – it’s not something to be proud of. At least we’re fast in fixing the bugs. :)
In other news, the first Crawl Stone Soup tournament has begun and will continue throughout August. To join you have to register on CAO or CDO, both reachable via ssh. For a guide on how to use ssh and play online, click here.
Once you’ve got an account you can use it to play Crawl online and compete against other players in a number of different categories.
Good luck everybody!
Wednesday, July 30th, 2008 19:00
Stone Soup 0.4.2 is out, fixing a number of bugs in time for the tournament.
Sunday, July 27th, 2008 19:00
This upcoming August a highly exciting event will take place: the first tournament involving Dungeon Crawl Stone Soup will be hosted on CAO and CDO. Experienced as well as new players will have a chance of winning in one of the many categories. You can even form “clans” and play as a team!
For more information click here.
In other news, Stone Soup now has a FreeBSD port.
Friday, July 18th, 2008 19:00
Stone Soup 0.4.1 is out, fixing various serious bugs diligently reported by a number of players. Thank you!
Tuesday, July 15th, 2008 20:00
Yesterday a shiny new version of Dungeon Crawl Stone Soup was released. Head over to the project website and grab your copy now!
0.4 Highlights
————–
* Many interface improvements.
* Greatly improved Tiles.
* Allow all sensible species/class combinations.
* Added Vampire species.
* Overhaul of the good gods.
* Smarter monsters.
Read about almost all changes here.