- o_bool()
: game_options
- o_colour()
: game_options
- o_int()
: game_options
- o_str()
: game_options
- observable()
: actor
- on_inv_quantity_changed()
: player_quiver
- on_item_fired()
: player_quiver
- on_item_fired_fi()
: player_quiver
- on_weapon_changed()
: player_quiver
- one_chance_in()
: defer_rand
- opacity()
: los_param_funcs
, los_param
- opacity_monmove()
: opacity_monmove
- opacity_trans()
: opacity_trans
- open()
: safe_file_writer
- operator &()
: bit_array
- operator &=()
: bit_array
- operator bool()
: show_type
, sqlite_retry_iterator
, ST_ItemIterator
, CrawlStoreValue
, generic_cost
, stack_iterator
, scaling_cost
, actor_iterator
, c_mouse_event
, rectangle_iterator
, circle_iterator
, radius_iterator
, distance_iterator
, TextDB
, vault_place_iterator
, map_lines::iterator
, vault_chance_roll_iterator
, message_item
, monster_iterator
- operator bool &()
: CrawlStoreValue
- operator char()
: menu_letter
, CrawlStoreValue
- operator char &()
: CrawlStoreValue
- operator const screen_cell_t *()
: crawl_view_buffer
- operator coord_def()
: CrawlStoreValue
- operator coord_def &()
: CrawlStoreValue
- operator CrawlHashTable &()
: CrawlStoreValue
- operator CrawlVector &()
: CrawlStoreValue
- operator DBM *()
: TextDB
- operator dlua_chunk &()
: CrawlStoreValue
- operator float()
: CrawlStoreValue
- operator float &()
: CrawlStoreValue
- operator fs_op_type()
: formatted_string::fs_op
- operator int()
: runrest
, random_var
, CrawlStoreValue
- operator int &()
: CrawlStoreValue
- operator item_def &()
: CrawlStoreValue
- operator level_id()
: CrawlStoreValue
- operator level_id &()
: CrawlStoreValue
- operator level_pos()
: CrawlStoreValue
- operator level_pos &()
: CrawlStoreValue
- operator lua_State *()
: CLua
- operator monster &()
: CrawlStoreValue
- operator raw_range()
: level_range
- operator screen_cell_t *()
: crawl_view_buffer
- operator short()
: CrawlStoreValue
- operator short &()
: CrawlStoreValue
- operator std::string()
: formatted_string
, level_range
, mon_enchant
, CrawlStoreValue
- operator std::string &()
: CrawlStoreValue
- operator!=()
: coord_def
, level_id
, level_pos
, travel_target
- operator()()
: power_deducer< T >
, tohit_calculator< adder, mult_num, mult_denom >
, dicedef_calculator< numdice, adder, mult_num, mult_denom >
, calcdice_calculator< numdice, adder, mult_num, mult_denom >
, coord_comparator
, nearest_point
, greater_second< T >
, opacity_excl
, FixedArray< TYPE, WIDTH, HEIGHT >
, SquareArray< TYPE, RADIUS >
, compare_by_freshness
, geom::form
, menu_entry_comparator
, kill_monster_desc::less_than
, opacity_trans
, opacity_func
, opacity_default
, opacity_fullyopaque
, opacity_no_trans
, opacity_immob
, opacity_solid
, opacity_monmove
, opacity_no_actor
, map_lines
, map_def::map_feature_finder
, map_def::map_bounds_check
, Matrix< Z >
, _string_lookup
, _id_comparison
, path_less
, simple_connect< cost_T, est_T >
, coord_wrapper
, tentacle_attack_constraints
, tentacle_connect_constraints
, target_position
, target_monster
, multi_target
, complicated_sight_check
, compare_by_distance
, compare_by_name
- operator*()
: distance_iterator
, vault_place_iterator
, coord_def
, map_lines::iterator
, vault_chance_roll_iterator
, monster_iterator
, ST_ItemIterator
, stack_iterator
, actor_iterator
, rectangle_iterator
, circle_iterator
, radius_iterator
- operator*=()
: coord_def
- operator+()
: coord_dbl
, coord_def
, geom::vector
, mon_enchant
, PlaceInfo
- operator++()
: distance_iterator
, stack_iterator
, map_lines::iterator
, actor_iterator
, rectangle_iterator
, circle_iterator
, radius_iterator
, distance_iterator
, vault_place_iterator
, map_lines::iterator
, vault_chance_roll_iterator
, menu_letter
, monster_iterator
, ST_ItemIterator
, CrawlStoreValue
, stack_iterator
, menu_letter
- operator+=()
: tracer_info
, coord_dbl
, coord_def
, formatted_string
, geom::vector
, PlaceInfo
, CrawlStoreValue
, mon_enchant
, coord_def
- operator-()
: coord_def
, geom::vector
, PlaceInfo
- operator--()
: CrawlStoreValue
- operator-=()
: coord_def
, geom::vector
, PlaceInfo
, coord_def
- operator->()
: actor_iterator
, radius_iterator
, distance_iterator
, vault_place_iterator
, monster_iterator
, ST_ItemIterator
, stack_iterator
, vault_chance_roll_iterator
, rectangle_iterator
- operator/()
: coord_def
- operator/=()
: coord_def
- operator<()
: player_save_info
, kill_exp
, level_pos
, coord_def
, level_id
, formatted_string
, mon_enchant
, noise_t
, stash_search_result
, MenuEntry
, position_node
, show_type
- operator=()
: item_spec
, map_cell
, CrawlStoreValue
, runrest
, level_id
, crawl_view_buffer
, monster_info
, basic_text_pattern< pcomp, pfree, pmatch >
, los_glob
, player_save_info
, map_lines
, scorefile_entry
, lua_datum
, CrawlStoreValue
, CrawlHashTable
, CrawlStoreValue
, basic_text_pattern< pcomp, pfree, pmatch >
, CrawlStoreValue
, map_markers
, CrawlStoreValue
, monster
, random_var
, CrawlStoreValue
, los_def
- operator==()
: coord_def
, level_id
, travel_target
, level_range
, level_pos
, level_id
, mon_enchant
- operator>()
: coord_def
- operator[]()
: CrawlStoreValue
, CrawlHashTable
, FixedArray< TYPE, WIDTH, HEIGHT >
, defer_rand
, CrawlVector
, CrawlStoreValue
, CrawlVector
, CrawlHashTable
, cellray
, circ_vec< T, SIZE >
, los_ray
, mons_experience_levels
, circ_vec< T, SIZE >
, FixedVector< TYPE, SIZE >
, CrawlStoreValue
, FixedArray< TYPE, WIDTH, HEIGHT >
, CrawlStoreValue
, formatted_string
- operator|()
: mon_resist_def
, mon_energy_usage
- operator|=()
: bit_array
, mon_resist_def
- orig_error()
: dlua_chunk
- orig_height()
: GenericTexture
- orig_width()
: GenericTexture
- origin()
: coord_def
- original_value()
: unwind_var< T >
- orth_adjacent_iterator()
: orth_adjacent_iterator
- other_gods_acting()
: game_state
- out_height()
: message_window
- out_width()
: message_window
- overflow()
: msg::mpr_stream_buf
- overlaps()
: dgn_region
- overlaps_any()
: dgn_region
Generated on Thu Jan 13 13:30:42 2011 by
1.5.6