- name()
: actor
, item_def
, player
, trap_def
, monster
- near_foe()
: monster
- nearest_point()
: nearest_point
- need_activate()
: map_markers
- needs_berserk()
: monster
- needs_patrol_point()
: mgen_data
- needs_transit()
: monster
- needs_visit()
: LevelStashes
- neutral()
: monster_info
, monster
- new_cmdturn()
: message_window
- new_dest()
: deviant_route_warning
- new_input()
: input_history
- new_table()
: CrawlStoreValue
- new_turn()
: message_store
- new_vector()
: CrawlStoreValue
- newgame_def()
: newgame_def
- newmons_square_find()
: newmons_square_find
- next()
: input_history
- next_pos()
: monster_pathfind
- nextline()
: alt_desc_proc
, default_desc_proc
, view_desc_proc
- no_messages()
: no_messages
- no_stash()
: StashTracker
, LevelStashes
- noise_cell()
: noise_cell
- noise_grid()
: noise_grid
- noise_t()
: noise_t
- normalise()
: map_lines
, map_def
- NoSelectTextItem()
: NoSelectTextItem
- Note()
: Note
- notify_dgn_event()
: map_lua_marker
, dgn_event_listener
- nsubst_spec()
: nsubst_spec
- nuke_wall_effect()
: bolt
- num_kills()
: Kills
, KillMaster
Generated on Thu Jan 13 13:30:42 2011 by
1.5.6