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- u -
UCAT_ALLY :
fight.h
UCAT_CONFUSED :
fight.h
UCAT_DISTRACTED :
fight.h
UCAT_FLEEING :
fight.h
UCAT_HELD_IN_NET :
fight.h
UCAT_INVISIBLE :
fight.h
UCAT_NO_ATTACK :
fight.h
UCAT_PARALYSED :
fight.h
UCAT_PETRIFIED :
fight.h
UCAT_PETRIFYING :
fight.h
UCAT_SLEEPING :
fight.h
UF_ADDED_EXCLUDE :
view.cc
UF_AFFECT_EXCLUDES :
view.cc
UNAT_BITE :
fight.h
UNAT_FIRST_ATTACK :
fight.h
UNAT_HEADBUTT :
fight.h
UNAT_KICK :
fight.h
UNAT_LAST_ATTACK :
fight.h
UNAT_NO_ATTACK :
fight.h
UNAT_PSEUDOPODS :
fight.h
UNAT_PUNCH :
fight.h
UNAT_TAILSLAP :
fight.h
UNIQ_EXISTS :
enum.h
UNIQ_LOST_IN_ABYSS :
enum.h
UNIQ_NOT_EXISTS :
enum.h
UNRAND_FLAG_CHAOTIC :
artefact.h
UNRAND_FLAG_CORPSE_VIOLATING :
artefact.h
UNRAND_FLAG_EVIL :
artefact.h
UNRAND_FLAG_HOLY :
artefact.h
UNRAND_FLAG_NOGEN :
artefact.h
UNRAND_FLAG_NONE :
artefact.h
UNRAND_FLAG_SPECIAL :
artefact.h
UNRAND_FLAG_UNCLEAN :
artefact.h
UNRAND_FLAG_UNHOLY :
artefact.h
US_ALIVE :
enum.h
US_HUNGRY_DEAD :
enum.h
US_SEMI_UNDEAD :
enum.h
US_UNDEAD :
enum.h
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