Yup, 0.6.0-rc3 is up on the server to play online and for download on the trunk page. rc2 was made a mess of due to my attempting to do things on not nearly enough sleep, so we’ll just forget that ever happened.

Important bug fixes since 0.6.0-rc1:

  • Fix various permanent stat change bugs related to equipment melding during transformations
  • Monster list targeting should actually work properly now
  • Fix tiles lag issues, and make the maximum frames per second configurable (for slower systems)
  • Fix TSO worshippers not healing when killing demons
  • Wizlabs have more balanced loot, random monster lists for shadow creatures, and have all tiles properly specified
  • Fix acquirement giving players with bad shield apts almost solely two-handed weapons
  • Fix Kirke’s hogs being hidden until they move, when they turn into humans on her death
  • Fix monsters not showing up immediately when gaining see invisible from armour
  • Rods should no longer highlight spells as though Vehumet is empowering them
  • A few documentation fixes

Thanks for all the bug reports, and keep them coming!