Please see the previous play-testing posts.
Archive for December, 2009:
A continuation of the previous play-testing posts!
A lot has changed in the past two weeks! We’ll start from commit de685cf.
Stone Soup’s speed of development has become really hard to keep up with.
I remember installing a new development version on CDO every week or two. Suddenly I’m being asked to update almost every day! Awesome! :-D
For that reason I have changed the way of installing. A new version will no longer overwrite data or save-games of an old one. This means your character will no longer be lost or broken when an update is done.
Even more: Every save-game has an internal version number. When you load your character and there is a newer version of Stone Soup installed, which can also handle your save-game, you will be presented with an option to move your character and enjoy the bug-fixes and new features!
As always – if you run into any trouble or if transferring your save-game fails, let me know. Cheers!
A continuation of this previous play-testing post.
Well, it seems like a lot has changed in the past week! There are a lot of advancements in code, bug fixes and features. I’ll attempt to summarise them in this post.
Again, if you have any comments, criticisms or suggestions, please reply in a comment either here, on IRC, or one of the media mentioned in the previous play testing post (linked above).