#include "AppHdr.h"
#include "cio.h"
#include <cstring>
#include <sstream>
#include "hints.h"
#include "abl-show.h"
#include "artefact.h"
#include "cloud.h"
#include "colour.h"
#include "coordit.h"
#include "command.h"
#include "decks.h"
#include "describe.h"
#include "files.h"
#include "food.h"
#include "format.h"
#include "fprop.h"
#include "invent.h"
#include "itemname.h"
#include "itemprop.h"
#include "items.h"
#include "libutil.h"
#include "macro.h"
#include "menu.h"
#include "message.h"
#include "misc.h"
#include "mon-behv.h"
#include "mon-pick.h"
#include "mon-util.h"
#include "mutation.h"
#include "options.h"
#include "jobs.h"
#include "player.h"
#include "random.h"
#include "religion.h"
#include "shopping.h"
#include "showsymb.h"
#include "skills2.h"
#include "species.h"
#include "spl-book.h"
#include "state.h"
#include "stuff.h"
#include "env.h"
#include "tags.h"
#include "terrain.h"
#include "travel.h"
#include "view.h"
#include "viewchar.h"
#include "viewgeom.h"
#define DELAY_EVENT |
Value:
{ \ Hints.hints_events[seen_what] = true; \ Hints.hints_left++; \ return; \ }
#define HINTS_VERSION 11 |
formatted_string hints_abilities_info | ( | void | ) |
void hints_death_screen | ( | void | ) |
void hints_describe_item | ( | const item_def & | item | ) |
void hints_describe_monster | ( | const monster_info & | mi, | |
bool | has_stat_desc | |||
) |
void hints_describe_pos | ( | int | x, | |
int | y | |||
) |
void hints_dissection_reminder | ( | bool | healthy | ) |
void hints_finished | ( | void | ) |
void hints_first_item | ( | const item_def & | item | ) |
void hints_gained_new_skill | ( | skill_type | skill | ) |
void hints_healing_reminder | ( | void | ) |
void hints_inscription_info | ( | bool | autoinscribe, | |
std::string | prompt | |||
) |
void hints_load_game | ( | void | ) |
bool hints_monster_interesting | ( | const monster * | mons | ) |
void hints_monster_seen | ( | const monster & | mon | ) |
void hints_new_turn | ( | ) |
void hints_observe_cell | ( | const coord_def & | gc | ) |
bool hints_pos_interesting | ( | int | x, | |
int | y | |||
) |
void hints_starting_screen | ( | void | ) |
void hints_zap_secret_doors | ( | void | ) |
void init_hints | ( | ) |
void init_hints_options | ( | void | ) |
void learned_something_new | ( | hints_event_type | seen_what, | |
coord_def | gc | |||
) |
void load_hints | ( | reader & | inf | ) |
void pick_hints | ( | newgame_def * | choice | ) |
void print_hints_menu | ( | unsigned int | type | ) |
void print_hints_skills_description_info | ( | void | ) |
void print_hints_skills_info | ( | void | ) |
void save_hints | ( | writer & | outf | ) |
void taken_new_item | ( | object_class_type | item_type | ) |