Hi, crawlers! Some fun new toys to play with this week:
- New artefact: Gyre and Gimble, two quickblades linked by a chain. It takes two hands to wield, but strikes twice for every attack. Dual-wielding is finally here………
- New spell: Gell’s Gravitas, L6 Hexes/Translocations. Targets a creature & hurls all other nearby creatures toward it, causing damage to whichever ones collide. “Basically a one-turn Singularity”.
- The ‘blurry vision’ mutation no longer causes scroll-reading to occasionally fail. Instead, it adds a delay before the player finishes reading the scroll (and gains the benefits): one turn per level of the mutation.
- All non-shortblade weapons now stab equally well (or poorly), excepting felid claws, which now stab as well as shortblades. Clubs no longer have a chance of confusing ‘stabbed’ enemies. Ogre Enchanters and Assassins no longer start with clubs.
- Armour penalties to dodging have been smoothed; there is no longer a breakpoint at which Dodging goes from giving zero EV to the normal rate. Instead, armour decreases the rate at which Dodging gives you EV. Sample numbers are here.
- The Book of Wizardry has been removed; its spells have been redistributed.
- Monsters created by Phantom Mirrors are now only two-thirds as strong as the original.
- Orange rats have been renamed to hell rats, and are now demonic. They also glow in the dark.
- The arbalest “Hellfire” has had its hellfire-explosion damage roughly doubled.
- When active, Gozag’s gold now sparkles.
- It is once again possible for bardings of flying to generate, after they were accidentally removed earlier this year.
- Orc wizards can no longer confuse the player for 30+ turns.
- The lords of Pandemonium can now buzz and croak.
- Players in hell can no longer hear gut-wrenching screams while Silenced.
- Goblins no longer continue their peaceful slumber after being hurled through the air.
Happy crawling!