Hi crawlers! There’s been enough changes this week for a slightly early update:
- The new_nemelex branch has landed:
- Nemelex
- Nemelex only gives piety for exploration rather than item sacrifices or deck usage.
- Peek at Two now reveals the top cards of a deck but cannot be used with other Nemelex abilities
- Nemelex now only gifts decks of war and escape.
- Cards
- New cards
- Fortitude, which gives Damage Shaving and a bonus to strength.
- Storm, which can make shallow water, a tornado, or cause swiftness.
- Degeneration, which polymorphs nearby monsters into weaker ones.
- Shaft, which creates a shaft under the player. This is an old effect of the Flight card.
- Illusion, which summons an illusion of the player.
- Revamped cards
- Flame card now spawns flame clouds around the user and on hostiles rather than dealing damage.
- Velocity card now hastes the slow and slows hasty rather than simply speeding up the player.
- Warp, Portal, Hammer, Spark, Flight, and Genie cards have been removed
- Decks of War now contain the Dowsing and Potion cards
- The chance of corroding equipment no longer considers item enchantment
- Item destruction of scrolls and potions has been completely removed.
- Demonspawn facets which gave potion/scroll item conservation now give freezing/fire cloud immunity earlier and separately.
- Halflings have rebalanced aptitudes, shifting them towards defense.
- Kobolds no longer have disease resistance.
- Tukima’s Dance now animates weapons held by monsters. The weapons will fight against their former owners. It is also now level 3.
- Spider Form now moves at normal speed.
- Some ability icons have new tiles.
- All types of fruit have been merged together into one item type.
- Cheese and sausages are no more.
- New unrand: the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6}. A quarterstaff that takes HP every time you cast a spell.
- The dagger of Chilly Death now sometimes flash-freezes enemies, slowing their movement.
- The scimitar of Flaming Death now sometimes applies sticky flame to its victims.
Happy crawling!
1. Comment by Mark
29/May/2014 at 13:46
Loving the new Nemelex! Explore piety is great, the decks are gifted at a great speed, and I love the composition of the war deck.
One small request – since war has lot of cards and escape only has a few, would you consider moving Shadow and Storm to escape? Clouds and Invisibilty seem to be more escape focussed anyway :)
2. Comment by kripto
29/May/2014 at 19:51
No more cheese and sasuage? D:
Does that mean no more of those silly vaults full of rats guarding a pile ‘o cheez? Oh the inhumanity.
I do appreciate simplification of my foodstuffs, tho, since that’s more room in my pockets for the more important stuff. Also, woo Tukima’s Dance.
3. Comment by Phalen
31/May/2014 at 23:44
Really liking the new halfling aptitudes, and im pretty early game on nemelex but exploration piety only seems better
4. Comment by Teco
1/Jun/2014 at 05:09
I don’t like the removal of cheese and sausages… Cheese was more fitting than bread rations because cheese is known to not expire IRL, and I like sausages. With fruits, I think there should be small fruits and big fruits, to stop fruits from being too generalised, and Fedhas takes up smaller fruits first. The enchantment and acid corrosion update however… Jellies are already enough of a problem early game… At least make acid resistance more common and identifiable, or make most enchanted items have it, or have an intrinsic ability to bring items closer to +0 +0 enchantment.
5. Comment by Nubinia
1/Jun/2014 at 20:48
Does the card of drowsing send monsters to sleep?