The trunk updates feel delightfully devilish…

Hello crawlers, and welcome to another installment of the 0.27 trunk updates!

A big thanks to nicolae for another big batch of vaults, this time for Spider; to Dilly, ShaperMC, and hellmonk for new ecumenical altar vaults; and to Sastreii for a continued stream of new tiles! Additionally a big thanks to hellmonk for the overhaul to Demonspawn Tier 3 facets:

  • The Black mark facet gives the following benefits. At level 1 hex enhancer, level 2 black mark, and at level 3 a radius 1 silence donut around the player (the player isn’t silenced).
  • The Damnation facet is adjusted to feel more like becoming a Brimstone fiend. At level 1 the facet grants Will+ and passive retaliation to hex attempts, at level 2 gives 50% torment resistance, and at level 3 hurl damnation (which has some tweaks to its damage scaling).
  • A new Chaos facet which gives at level 1 a chance to corrode enemies when you damage them, at level 2 a chance to malmutate enemies when you damage them, and at level 3 an active ability to forcibly blink away and apply negative statuses to enemies in line of sight.
  • The Robust and Augmentation facets are unchanged; Passive freeze is removed, and the passive freeze mutation moves into the general pool.

Read on for the rest of the trunk changes:

  • New Unrand: the seven-league boots, which grant a full-LOS rampaging effect
  • Yredelemnul again permits statue form
  • Nemelex’ Foxfire card is renamed “the Swarm” and summons a swarm of bees with size varying on power.
  • More salamanders have been placed in Snake rune vaults
  • Draconian Knights and Fannar no longer cast Ozocubu’s Armour and have higher base AC.
  • Ice elementalists now start with Metabolic Englaciation instead of Summon Ice Beast
  • Hailstorm now affects icy creatures
  • Wands of random effects are removed, replaced with the XP-charged pieces from Xom’s chessboard, which apply a random effect to a random target in LOS.
  • The diversity of early dungeon books is increased.
  • Static Discharge is lowered to level 2, and Swiftness increased to level 3.
  • Mnoleg loses Random Bolt, to better focus on summoning eyeballs.
  • The demonic rune is announced when a vault that is guaranteed to place it is generated.
  • The player and their Hepliaklqana ancestor can now fire through one another.
  • Major Destruction is buffed and has the list of zap adjusted. Makhleb’s passive heal on kill is reduced in strength.
  • Vehumet now supports Poisonous Vapours.

That’s all for now! As always, the future is hazy; there are some big changes proposed by community contributors that are under discussion, as well as some big UI projects under way. One of those projects, by long time contributor nlavsky is nearing completion: it will bring an inventory panel to WebTiles! Until next time, happy crawling!

You make a move on the chessboard. The trunk updates cackle and vanish!