Archive for August, 2014:

Crawl 0.15: “Storm Over Zot”

We are proud to announce the release of Dungeon Crawl Stone Soup 0.15: “Storm Over Zot”! 0.15 features a new deity and many, many tweaks to and streamlining of the general flow of gameplay.

Download DCSS 0.15 here, or play it online on one of many servers across the world!

The release tournament will begin at 20:00 UTC on Friday 29 August, with all online 0.15 games counting towards your score. See the tournament website for more details, including how to set up or join a clan.

0.15′s highlights include:

  • Characters: Characters are now unencumbered by carrying-weight limits.
  • Combat: The system of ranged combat has been fundamentally redesigned: it now behaves more like melee combat in terms of accuracy and damage, and is generally more consistent.
  • Gods: Qazlal Stormbringer makes a thunderous debut, bringing elemental destruction to those unfortunate enough to cross paths with worshippers. Nemelex Xobeh’s decks have been shuffled considerably and are granted on exploration rather than through sacrifice of items.
  • Items: Items are no longer subject to destruction through fire or cold, and equipment corrosion is more severe but temporary.

For a list of other major changes, see the changelog. Many thanks to all those who have contributed to Dungeon Crawl Stone Soup. We hope you enjoy playing 0.15!

Update 2014-08-30: OS X builds are now avaialable from the downloads page neil

0.15 Tournament

The 0.15 tournament will begin in just one week! From 20:00 UTC Friday 29 August through 20:00 UTC Sunday 14 September, any 0.15 game played on any of the online servers will count for the tournament. 0.15 will be officially released before the start of the tournament – at the moment, a 0.15 beta is playable on all the online servers except CDO.

The rules page contains all the details about how to score points and earn banners in the tournament. Only a few changes to the banners this tournament.

As usual, clans (teams of up to six players) can be formed and changed until one week into the tournament, so don’t panic if you aren’t on one yet! (Being on a clan isn’t necessary to participate in the tournament, but it can be a lot of fun.)

Once the tournament has started, the tournament leaderboard will contain the current results. (Before tournament start, some scores might briefly appear on this page as we test the tournament scripts, but they are just for testing.)

Trunk updates, 11 August 2014

Hi crawlers! This week, I’ll write up the latest changes to trunk and 0.15. It’s pretty quiet, since there’s a feature freeze in preparation for 0.15′s release, but we still have a few things.

  • Ugly things have gotten… a bit uglier. ( •_•) ( •_•)>⌐■-■ (⌐■_■) Ugly things now have the stats (hp, damage, etc) that very ugly things used to have; very ugly things have been upgraded to be, well, a bit like miniature elemental dire elephants. To compensate, ugly things no longer spawn in bands before D:13.
  • Potions of resistance now grant acid/corrosion resistance.
  • A number of enemies have been upgraded (sidegraded?) with a new ‘corrosive bolt’ spell; Deep Elf Sorcerers, Tengu Reavers, and Liches.
  • A great number of new tiles have been added:
    • All projectiles have been reworked to be more distinctive from melee weapons.
    • Hand crossbows have a new set of sprites, replacing some decade-old placeholder programming art.
    • Robes have a large set of new, varied sprites.
    • Various enemies have had their sprites upgraded; Frances, thrashing horrors, and torpor snails.
    • Nemelex invocation icons have been upgraded to the new style.
    • Various miscellaneous spells have new icons.
  • Mutagenic clouds now give nontrivial levels of glow; they’ll now cause yellow contam within 2-4 turns, from the previous minimum of 5 turns and average of 9.
  • The Spectral Weapon description (for both spell & item) now actually mentions the injury bond effect.
  • Ranged weapons have been slightly tweaked; shortbows & hand crossbows are very slightly stronger, triple crossbows are very slightly weaker.
  • ?/S no longer provides advice on warding off the evil eye.

Happy crawling!

Crawl 0.15 beta

Hi crawlers!

Crawl 0.15 has entered the beta phase; it is now playable on CBRO, CSZO, and CAO, and should be available on other servers soon. Local beta binaries should also be available in the immediate future.

See also the 0.15 changelog.

The tournament will be announced… soon!