We are pleased to announce the release of Dungeon Crawl Stone Soup: 0.33 “Reforge Yourself”!
DCSS 0.33 features a new magic school, two new playable species, twelve new talisman items, a new portal level, and many new and revamped monsters! For the complete list of these and the many other changes included in this version, see the release page here.
Packages of DCSS 0.33 for Windows, OS X, and Linux are all available from the download page. You can also play it online on one of many servers across the world!
The tournament starts today on Friday May 2nd, 8pm UTC and runs through Sunday May 18th, 8pm UTC, with all online 0.33 games counting towards your score. See the tournament page for more details, including how to join or setup a clan. Clans membership can be changed until Friday May 9th, 8pm UTC.
Many thanks to all those who have contributed to DCSS over the years. Thanks especially to the DCSS development team, whose contributions made 0.33 possible, and to the admins who run and maintain the official servers. A special thanks to the following community members who contributed to 0.33 and a warm welcome to the first-time contributors.
Alejandro Ramirez, Alex Beloi, Alex Jurkiewicz, Aliscans, Antern, bobross419, Brian Faires, Brian Power, cadi, Charlie Gettys, CipHuK, croikle, Flugkiller, geekosaur, guillaume, Heinrich Ody, jjjingleheimer, Lexi Hattaway, LiciTheCrawler, Matthew Granstrom, mgdelmonte, MikeJHeg, Monkooky, NormalPerson7, Paperbell, perci, person50605, pyy156941, radio-gra, Robert J. Redelmeier, RypoFalem, Samantha Tobias, sdynet, Sean Dewar, SentientSupper, tianmaster, tuohy, William S., WizardIke, Yi Yang, yrdzrfxndfvh, Zen Liu
1. Comment by 777
2/May/2025 at 19:36
good job
2. Comment by JK
2/May/2025 at 20:28
It must’ve been asked somewhere but is there any chance that DCSS could be made available through steam? I for one would gladly throw some bucks towards you for the convenience.
3. Comment by Eli S.
2/May/2025 at 20:44
Forgewrights are really fun! Thank you for continuing this work. I greatly enjoy tuning in every few months to try new builds.
4. Comment by Endy73
2/May/2025 at 20:54
Thank you!
5. Comment by UsaSatsui
3/May/2025 at 16:15
@JK I remember they did look into a Steam version, but the licensing issues made it completely impossible.
6. Comment by Z
4/May/2025 at 09:09
@UsaSatsui @JK I do not think that is true?
DCSS is under GPL. This means that it would not be fishy to link it against Steam API for achievements, DRM and such (but this is of course not actually necessary for a Steam game).
Also that the distributor has to let users access the source code and distribute it further — I do not think this is incompatbile with Steam rules either, there are some GPL games on Steam.
It would be bad style to make it a paid game but this is also not necessary on Steam.
When I asked about this on dcss reddit, the answer was something like “it can be done and I think it should be done but somebody would have to maintain it”.
7. Comment by Z
4/May/2025 at 09:10
(cannot edit, I meant “would be fishy” of course)