#include "AppHdr.h"#include "areas.h"#include "artefact.h"#include "beam.h"#include "cloud.h"#include "coord.h"#include "coordit.h"#include "delay.h"#include "dgnevent.h"#include "dgn-shoals.h"#include "directn.h"#include "env.h"#include "fight.h"#include "fineff.h"#include "fprop.h"#include "ghost.h"#include "godabil.h"#include "goditem.h"#include "itemname.h"#include "items.h"#include "kills.h"#include "libutil.h"#include "misc.h"#include "mon-abil.h"#include "mon-act.h"#include "mon-behv.h"#include "mon-death.h"#include "mon-place.h"#include "mon-stuff.h"#include "mon-transit.h"#include "mon-util.h"#include "mgen_data.h"#include "random.h"#include "religion.h"#include "shopping.h"#include "spl-damage.h"#include "spl-util.h"#include "state.h"#include "stuff.h"#include "terrain.h"#include "traps.h"#include "hints.h"#include "view.h"#include "shout.h"#include "xom.h"#include <algorithm>#include <queue>#include "mon-spll.h"

Classes | |
| struct | mon_spellbook |
Defines | |
| #define | smc get_monster_data(mc) |
| #define | MAX_PLACE_NEAR_DIST 8 |
Functions | |
| enchant_type | name_to_ench (const char *name) |
| #define MAX_PLACE_NEAR_DIST 8 |
| #define smc get_monster_data(mc) |
| enchant_type name_to_ench | ( | const char * | name | ) |
1.5.6