#include "AppHdr.h"#include "godwrath.h"#include "externs.h"#include "artefact.h"#include "attitude-change.h"#include "database.h"#include "decks.h"#include "effects.h"#include "env.h"#include "enum.h"#include "food.h"#include "ghost.h"#include "godabil.h"#include "it_use2.h"#include "libutil.h"#include "message.h"#include "misc.h"#include "mon-util.h"#include "mon-place.h"#include "terrain.h"#include "mgen_data.h"#include "coord.h"#include "makeitem.h"#include "mon-stuff.h"#include "mutation.h"#include "ouch.h"#include "player-stats.h"#include "religion.h"#include "spl-clouds.h"#include "spl-goditem.h"#include "spl-miscast.h"#include "spl-selfench.h"#include "spl-summoning.h"#include "spl-transloc.h"#include "stash.h"#include "state.h"#include "transform.h"#include "shout.h"#include "xom.h"#include <sstream>

Functions | |
| bool | divine_retribution (god_type god, bool no_bonus, bool force) |
| bool | do_god_revenge (conduct_type thing_done) |
| bool divine_retribution | ( | god_type | god, | |
| bool | no_bonus, | |||
| bool | force | |||
| ) |

| bool do_god_revenge | ( | conduct_type | thing_done | ) |
1.5.6