godwrath.cc File Reference

#include "AppHdr.h"
#include "godwrath.h"
#include "externs.h"
#include "artefact.h"
#include "attitude-change.h"
#include "database.h"
#include "decks.h"
#include "effects.h"
#include "env.h"
#include "enum.h"
#include "food.h"
#include "ghost.h"
#include "godabil.h"
#include "it_use2.h"
#include "libutil.h"
#include "message.h"
#include "misc.h"
#include "mon-util.h"
#include "mon-place.h"
#include "terrain.h"
#include "mgen_data.h"
#include "coord.h"
#include "makeitem.h"
#include "mon-stuff.h"
#include "mutation.h"
#include "ouch.h"
#include "player-stats.h"
#include "religion.h"
#include "spl-clouds.h"
#include "spl-goditem.h"
#include "spl-miscast.h"
#include "spl-selfench.h"
#include "spl-summoning.h"
#include "spl-transloc.h"
#include "stash.h"
#include "state.h"
#include "transform.h"
#include "shout.h"
#include "xom.h"
#include <sstream>

Include dependency graph for godwrath.cc:


Functions

bool divine_retribution (god_type god, bool no_bonus, bool force)
bool do_god_revenge (conduct_type thing_done)

Function Documentation

bool divine_retribution ( god_type  god,
bool  no_bonus,
bool  force 
)

Here is the call graph for this function:

bool do_god_revenge ( conduct_type  thing_done  ) 


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