Archive for August, 2022:

0.29 “Shooting Stars”

We are pleased to announce the release of Dungeon Crawl: Stone Soup 0.29 “Shooting Stars”!

DCSS 0.29 features a sweeping rework of Necromancy, streamlining and upgrading many of its spells, along with similar improvements to the necromantic god Kikubaaqudgha. Ranged weapons have likewise been streamlined and reworked to be more satisfying to use.

For those seeking a special challenge, we’ve also added a new Meteoran species that heals when seeing new terrain and has great skills and attributes. However, Meteorans have to move fast, with only one-tenth the normal time per floor before they suffer heavy draining.

Many backgrounds now start with extra scrolls, potions, or other consumables, allowing more tactical options when faced with a sticky situation. Speaking of sticky situations, characters cast into the Abyss will find that monsters there once again give experience and piety, and an ultra-dangerous ‘deep abyss’ is now accessible…

Many new item types have been added, like scrolls of poison and wands of quicksilver. Some of these ‘alternate’, with only one type of item from a set being generated in any given game. We’ve also added many exciting new unique monsters, from Amaemon the Diabolical Poisoner to the alt-timeline troll Parghit the Mighty.

Launchers, long blades and short blades all now use dexterity instead of strength when calculating damage, allowing new evasive playstyles. Monsters no longer gain and lose ‘random energy’, and can instead launch opportunistic attacks on fleeing players. As always, there are many more changes small and large alike!

Download DCSS 0.29 here or play it online on one of many servers across the world! Packages for Windows and OS X are available now. Linux debs are coming soon. See the full list of changes on the release page here.

The tournament starts on Friday August 26th 8pm UTC and runs through Sunday September 11th 8pm UTC, with all online 0.29 games counting towards your score. See the tournament page for more details, including how to join or setup a clan. Clans membership can be changed until Friday September 2nd 8pm UTC.

Many thanks to all those who have contributed to DCSS over the years. Thanks especially to the DCSS development team, whose contributions made 0.29 possible, and to the admins who run and maintain the official servers. A special thanks to the following community members who contributed to 0.29 and a warm welcome to the first-time contributors, listed in italics. (Let us know if someone is missing, this data is tricky to collect in bulk!)

4Hooves2Appendages, Aliscans, Ernest Antanishin, Spencer Baugh, Elliott Bernstein, David Damerell, DreamDust, dilly, Diego Essaya, Perry Fraser, Goratrix, Implojin, Alex Jurkiewicz,  Nikolai Lavsky, neo-bop, Oleksiy Pavlikovsky, Rytris Petronis, Brian Power, Reono, riverfiend, robertxgray, Rosstin Murphy, ruxi, sdynet, Jeffery Stager, Cebolla Sunbeam

Trunk Updates 14 August 2022 and Tournament Announcement

You hear the tinkle of a tiny bell. The trunk updates and a butterfly come into view!

Hello crawlers! Welcome to the last trunk update of the 0.29 cycle. We’ll be branching off the 0.29 beta branch and rolling it out to the servers soon, in anticipation of an upcoming release and tournament starting Friday, August 26, 2022, at 8:00pm UTC. Watch this space for the tournament website soon!

As we’ve been in feature freeze for part of the time since the last update post there’s not much to report, but here’s the latest on what will round out the version. Expect to see a few more new vaults and tweaks before the beta, and don’t hesitate to report any bugs you’ve noticed. Community contributor nlavsky has continued the stream of bug fixes; riverfiend did a deep dive in god wraths and did a lot of sanity checks, big thanks to them both! Here are the rest of the changes:

  • A new scroll of butterflies summons some insectoid cover, alternating in a set with the scroll of fog
  • Sastrei has been hard at work drawing a slew of new tiles
  • Some spell balance tweaks:
    • Irradiate now applies more contamination
    • Flame wave and sticky flame do more damage
    • Sandblast is more accurate
    • Frozen Ramparts and Ozocubu’s Refrigeration now check AC.
    • Ozocubu’s Refigeration no longer applies -Potion, does more damage, but significantly reduced damage to monsters adjacent to each other (they huddle for warmth, cute!).
  • Arcane Markspersons starting sling is now +1, and they trade the scroll of vulnerability for a scroll of poison.
  • The roll attack of Palentonga is now quieter, and they gain +2 strength.
  • A lot of behind-the-scenes work in key code handling and UI menus has been done by advil; the work has payed dividends in making new menu shortcut features easy to implement, visible in the use an item menu (toggle between wear/takeoff with !). Look forward to more of this in the next version.

Along with these gameplay changes have been a host of bug fixes as we get the next version ready for launch. Get amped for the tournament, and until next time, happy crawling!

The butterfly can only feel hate for you!