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dcss:admin:devteam [2019-09-06 22:59] MarvinPA |
dcss:admin:devteam [2023-03-31 21:30] (current) PleasingFungus |
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^ Devteam member ^ Aliases ^ Location ^ Joined in ^ Info ^ Current projects ^ | ^ Devteam member ^ Aliases ^ Location ^ Joined in ^ Info ^ Current projects ^ | ||
|Peter Berger|peterb12|Pittsburgh, PA, USA|2006|Involved in founding but rarely seen now; registered (with Nat Lanza) crawl-ref project on Sourceforge, began the use of text databases with the BDB database for quotes.| | | |Peter Berger|peterb12|Pittsburgh, PA, USA|2006|Involved in founding but rarely seen now; registered (with Nat Lanza) crawl-ref project on Sourceforge, began the use of text databases with the BDB database for quotes.| | | ||
+ | |Edgar A. Bering IV|ebering|Mathematical Academe|2018|New new Nemelex, Trap overhaul, Throwing overhaul, Positional Magic, Unrand Revisions| New new new Nemelex, More Magic| | ||
|Adam Borowski|castamir, kilobyte|Poland|September 2009|Rewrote the save handling code to use single-file container saves. Also responsible for felids, Kirke, Khufu, the Windows installer and other such perversions of nature.| | | |Adam Borowski|castamir, kilobyte|Poland|September 2009|Rewrote the save handling code to use single-file container saves. Also responsible for felids, Kirke, Khufu, the Windows installer and other such perversions of nature.| | | ||
|Samuel Bronson|SamB| |Autumn 2011|Build system, code clean-up, ZotDef.|Crash dumps for Windows.| | |Samuel Bronson|SamB| |Autumn 2011|Build system, code clean-up, ZotDef.|Crash dumps for Windows.| | ||
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|Aidan Holm|aidanholm, aidanh|Taiwan|2018|UI overhaul and misc bug fixes| | | |Aidan Holm|aidanholm, aidanh|Taiwan|2018|UI overhaul and misc bug fixes| | | ||
|Pete Hurst|mumra|UK|March 2013| Vaults and other new layouts, Mantis purge, implemented such hated features as gas traps, webs and rolling boulder beetles. Merged kilobyte's no-nausea branch to make up for it. | Layout overhaul, rolling boulder form. | | |Pete Hurst|mumra|UK|March 2013| Vaults and other new layouts, Mantis purge, implemented such hated features as gas traps, webs and rolling boulder beetles. Merged kilobyte's no-nausea branch to make up for it. | Layout overhaul, rolling boulder form. | | ||
+ | | |Implojin| |March 2023| Rampage, Victory, and more. | | | ||
|Eino Keskitalo|evktalo, Keskitalo|Finland|Summer 2009| Came up with Sewer and Ice Cave portal vaults (with maps from others); former Windows trunk builds clerk; [[dcss:usability_project:start|usability project]] member, helps with infrastructure (Mantis and Wiki). [[dcss:brainstorm:effect:silverchaos|A fantasy hipster]].|Indefinite hiatus apart from [[https://crawl.develz.org/tavern/viewtopic.php?f=19&t=7629|dreaming about music in Crawl]].| | |Eino Keskitalo|evktalo, Keskitalo|Finland|Summer 2009| Came up with Sewer and Ice Cave portal vaults (with maps from others); former Windows trunk builds clerk; [[dcss:usability_project:start|usability project]] member, helps with infrastructure (Mantis and Wiki). [[dcss:brainstorm:effect:silverchaos|A fantasy hipster]].|Indefinite hiatus apart from [[https://crawl.develz.org/tavern/viewtopic.php?f=19&t=7629|dreaming about music in Crawl]].| | ||
|Vsevolod Kozlov|Zaba| |2009|Inducted for various code cleanups; actor layer expert. Also does elaborate vaults and is extremely fond of billy goats and GNU screen.| | | |Vsevolod Kozlov|Zaba| |2009|Inducted for various code cleanups; actor layer expert. Also does elaborate vaults and is extremely fond of billy goats and GNU screen.| | | ||
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|Raphaël Langella|galehar|France|October 2010|Responsible for the skill system overhaul of 0.9. Has rewritten most of the mimic code. Ashenzari transfer knowledge. ([[user:galehar|details]])|AI, sustained casting| | |Raphaël Langella|galehar|France|October 2010|Responsible for the skill system overhaul of 0.9. Has rewritten most of the mimic code. Ashenzari transfer knowledge. ([[user:galehar|details]])|AI, sustained casting| | ||
|Nat Lanza|nlanza| |2006|Involved in founding (registered crawl-ref on SF with Peter Berger) but rarely seen now. Used to work on the Mac build system and created the Xcode project.| | | |Nat Lanza|nlanza| |2006|Involved in founding (registered crawl-ref on SF with Peter Berger) but rarely seen now. Used to work on the Mac build system and created the Xcode project.| | | ||
+ | |Nikolai Lavsky|nlavsky| |December 2022|Prolific fix contributor| | | ||
|Jesse Luehrs|doy| |November 2009|Mostly involved in design, with a few bugfixes here and there, familiar with Lua. Responsible for the new ruined Lair builder and dynamic colours for features among other work. Maintainer of the Ashenzari bot for ##crawl-dev| | | |Jesse Luehrs|doy| |November 2009|Mostly involved in design, with a few bugfixes here and there, familiar with Lua. Responsible for the new ruined Lair builder and dynamic colours for features among other work. Maintainer of the Ashenzari bot for ##crawl-dev| | | ||
|Alan Malloy|amalloy|USA|November 2015|Try to clean things up whenever I notice something that doesn't make sense, or I see someone else notice something that doesn't make sense. Notable features: Wizmode freeze-time feature; start the orb-run when you apport the orb; also one vault!| | | |Alan Malloy|amalloy|USA|November 2015|Try to clean things up whenever I notice something that doesn't make sense, or I see someone else notice something that doesn't make sense. Notable features: Wizmode freeze-time feature; start the orb-run when you apport the orb; also one vault!| | | ||
|Shmuale Mark |wheals|USA|February 2014|Code cleanup, bugfixes, questionable interface improvements.| | | |Shmuale Mark |wheals|USA|February 2014|Code cleanup, bugfixes, questionable interface improvements.| | | ||
|John McCartney|roctavian| |October 2014|Made tiles for orcish chainmail in 2011 sometime, now look where we are.| | | |John McCartney|roctavian| |October 2014|Made tiles for orcish chainmail in 2011 sometime, now look where we are.| | | ||
+ | |Félix Medrano|robertxgray| |March 2023|Prolific Android contributor.| | | ||
|Steve Melenchuk|sgrunt/Grunt|Canada|July 2012|Responsible for: the existence of the Depths; the implementation of Dithmenos (based on a design by mikee), Gozag (designed by dpeg), Qazlal, and Pakellas (both self-designed); Fannar, Jorgrun, the initial version of Sojobo, and Vashnia; the improved explosive / bouncy spell targetter; monsters wearing jewellery; additional vault-related Lua capabilities; lots of bugfixes; lots of vaults.|Two-level Orc; changes to Elf monster set; bidirectional Abyss?| | |Steve Melenchuk|sgrunt/Grunt|Canada|July 2012|Responsible for: the existence of the Depths; the implementation of Dithmenos (based on a design by mikee), Gozag (designed by dpeg), Qazlal, and Pakellas (both self-designed); Fannar, Jorgrun, the initial version of Sojobo, and Vashnia; the improved explosive / bouncy spell targetter; monsters wearing jewellery; additional vault-related Lua capabilities; lots of bugfixes; lots of vaults.|Two-level Orc; changes to Elf monster set; bidirectional Abyss?| | ||
- | |Neil Middleton|Mu/itsmu|UK|March 2010|Vault designer of great notoriety, responsible for a Sprint map filled with damnation, a lot of maps in Hell, and more fleshy orifices than the author of this entry cares to contemplate|Vaultsvaultsvaultsdamnationvaults| | + | | |Mu|UK|March 2010|Vault designer of great notoriety, responsible for a Sprint map filled with damnation, a lot of maps in Hell, and more fleshy orifices than the author of this entry cares to contemplate|Vaultsvaultsvaultsdamnationvaults| |
- | |Neil Moore|\amethyst|Lexington, Kentucky, US|December 2011|Bugfixes and cleanup, UI tweaks, the occasional feature (orb spiders, new twisted res, Deal Four). Maintainer of crawl.s-z.org and the Cheibriados and Sizzell bots. Not a very good player.| Server infrastructure improvements. | | + | |Neil Moore|amethyst|Lexington, Kentucky, US|December 2011|Bugfixes and cleanup, UI tweaks, the occasional feature (orb spiders, Nemelex Deal Four, "new" twisted res). Former maintainer of crawl.s-z.org and the Cheibriados and Sizzell bots, and former co-maintainer of CAO. Uni professor who will take every opportunity e gets to make Crawl into a class project. Not a very good player. | Getting students to make good commits. | |
|Steven Noonan|mozillagodzilla, neunon| |September 2009|Build system and version control guru.| Employed at Amazon EC2, limited availability.| | |Steven Noonan|mozillagodzilla, neunon| |September 2009|Build system and version control guru.| Employed at Amazon EC2, limited availability.| | ||
|Charles Otto|caotto, pointless| |September 2009|Fedhas, articulated kraken, and other exploits of a decidedly tentacular nature. Iä! | | | |Charles Otto|caotto, pointless| |September 2009|Fedhas, articulated kraken, and other exploits of a decidedly tentacular nature. Iä! | | | ||
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|Chris West|frogbotherer|UK|September 2012|Android tiles port| | | |Chris West|frogbotherer|UK|September 2012|Android tiles port| | | ||
|Samuel Wilson|ontoclasm|USA|September 2012|Various tiles and other bad decisions| | | |Samuel Wilson|ontoclasm|USA|September 2012|Various tiles and other bad decisions| | | ||
+ | | | nicolae | |June 2021| Maker of forbidden vaults| | | ||
+ | | | hellmonk | |June 2021| Press p to dab| | | ||
+ | | | Sastreii | |October 2021| Pixel artist for dinosaurs and other things| | | ||