Vestibule Violator
Posts: 1533
Joined: Thursday, 16th December 2010, 20:52
Tavern ideas that have made it into the game
So, to kick it off, the ones I'm aware of:
- Monks can now choose quarterstaves (curio)
- name of scroll is now displayed in the reading message (danr)
- Blank scrolls have been removed (minmay)
- Kobold and Halfling magic school aptitudes differentiated more (RangerC)
- ability to read spellbooks that are on the floor (smock)
- new ranged monster AI (galehar)
Also, was the new obsidian axe fixedart inspired by my thread on demon axes (I saw text describing it as a "demon axe" in the RSS feed).
This thread has two purposes:
- To keep track of the contributions coming from this forum
- To be a useful reference for those forum members wanting to get a sense of what kinds of proposals might be likely to succeed.
On that last point, I think the single biggest point I would note is: Keep it simple. The more complex or wide-reaching the proposal, the less likely it will happen. And I think the curve of likelihood drops of VERY quickly with complexity. I think big scope changes only happen when the devs decide to do it after extensive deliberations among themselves.