Hi crawlers! Here’s the latest and greatest from trunk:
- The gods branch has landed, bringing two new gods: Gozag Ym Sagoz the Greedy and Qazlal Stormbringer. Both are temple gods with an altar either in Temple or on D:2-9.
- Gozag
- Charges a service fee for joining, dependent on the amount of gold that has been generated in the game.
- Does not have piety.
- Defeated enemies turn to gold; these gold piles distract nearby creatures, causing them to sometimes not act.
- Potion Petition: purchase one set of potion effects.
- Call Merchant: fund a merchant to set up shop somewhere near to areas of the dungeon you have explored.
- Bribe Branch: send money to the inhabitants of a branch to turn them + temporarily neutral or incite them to join you.
- Duplication: one non-artefact item can be duplicated at an altar.
- Qazlal
- Piety on kills.
- All followers are immune from their own clouds.
- 1*: Storm Shield: you passively generate elemental clouds around you and gain bonus SH, and gain RMsl at 3*; you also generate a lot of noise.
- 2*: Upheaval: blast a small nearby area with elemental forces.
- 3*: Elemental Force: turn nearby clouds into elementals.
- 4*: Elemental Adaptation: taking elemental or physical damage sometimes temporarily grants you resistance against that element.
- 5*: Disaster Area: blast the entire area around you with elemental forces.
- 6*: at an altar, gain a permanent elemental resistance of your choice for as long as you worship Qazlal.
- Gozag
- The Abyss no longer sometimes blocks blinking.
- Wanderers have tweaked starting kits with generally better items.
- Teleportitis cannot be controlled.
- Manticores have an unlimited number of spike volleys.
- Base draconians can become nonbase draconians with experience.
- Undead and nonliving enemies regenerate as fast as other enemies.
- Ghouls and necrophages can no longer equip weapons or armour.
- Monster melee attacks can no longer destroy items.
- Death Channel lasts twice as long.
- The blowgun of the Assassin returns; it has a chance to affect the target more than normal blowguns.
- Gloves of archery no longer penalise melee.
- (Plain) bows have been renamed to shortbows.
- Identify scrolls now always identify a single item.
- Monsters with special attack flavours have this noted in their descriptions.
- Summon Elemental has been removed.
- Spriggan enchanters (the monster) and phoenixes have been removed.
Happy crawling!
1. Comment by Lyraley
8/May/2014 at 05:01
The new gods seem fun. But why remove phnenixes? They are interesting!
2. Comment by Noxul
8/May/2014 at 11:57
Can someone please update the trunk download? Its still the 0.14 trunk.
Please for those who don’t know how to compile
Thanks
3. Comment by Shemo
8/May/2014 at 14:16
Sweet baby Jesus! Just fix the trunk download page. If you won’t I’m gonna die of severe trunk deficiency :(
4. Comment by jason
8/May/2014 at 22:54
“Monster melee attacks can no longer destroy items.” What is the function of amulet of conservation now?
5. Comment by Fizar
9/May/2014 at 21:46
Gorzag is a really cool and unique god, while Qazial is great for casters, Loving the updates!
6. Comment by CrawlDevSoup
10/May/2014 at 18:53
When will Trunk be downloadable again? I dont know how to deal with the mumbo jumo of compiling my own trunk… i just wanna play!
7. Comment by brad
10/May/2014 at 19:36
Are more Identify scrolls now going to spawn to compensate for the single item identification cripple?
8. Comment by Jovan
13/May/2014 at 22:39
Qazlal is IMBALANCED!