Hi crawlers! Here’s what’s new in trunk:
ranged_combatbranch has landed – it is a rewrite of the ranged combat system to be based on many of the same formulas as melee attacks, so the effect of AC/EV on ranged attacks is more predictable, weapon delay is more predictable, and even Throwing should be a viable option compared to the other ranged weapons.
- Jewellery automatically identifies on equipping it.
- Cleaving hits the full eight squares around a player.
- Rebranding a distortion weapon no longer causes a distortion effect.
- Scrolls of brand weapon can no longer affix brands; they keep their effect of rerolling a weapon brand.
- Blessed weapons can be rebranded.
- Amulets of inaccuracy are always cursed.
- New rings of stealth and loudness, which positively/negatively adjust a player’s stealth; these take the place of rings of sustenance and hunger.
- Followers of good gods no longer get a chance to turn holy enemies neutral.
- The Book of War Chants is no more.
- Removed spells: Fire Brand, Freezing Aura, Lethal Infusion, Poison Weapon.
- Removed enemies: silver stars, flaming corpses, grizzly bears.
A brief reminder that the
gods experimental branch is still available for testing on cszo and cbro; if you want to help get our newest potential additions to the pantheon into the game, be sure to help us try them out!