This is a reminder that the 0.12 tournament will begin in just a few days. From 0:00 May 11 (midnight UTC) through 24:00 May 26 (May 27 midnight UTC), any 0.12 game played on CAO, CDO, or CSZO will count for the tournament.
The rules page contains all the details about how to score points and earn banners in the tournament. As usual, clans (teams of up to six players) can be formed and changed until one week into the tournament, so don’t panic if you aren’t on one yet! (Being on a clan isn’t necessary to participate in the tournament, but it can be a lot of fun.)
Once the tournament has started, the tournament leaderboard will contain the current results.
The 0.11 tournament is over. During the last 16 days, players could compete for tournament points and banners by playing 0.11 games on any of the four public servers.
The winning player was theglow, with 6739 points. Theglow won an impressive 18 games (all with distinct species and backgrounds), but even more impressively he didn’t die at all during the tournament, streaking all 18 games! In second place was jeanjacques, with 5915 points. Jeanjacques got the most tier III banners – 15 of them – and also had the win with the lowest turncount, just 17901 turns. In third place was bmfx, with 5646 points and the second-longest streak of wins: 9 games long. The first win and the win with the last start, which were also the two fastest wins at a little over two hours each, were both played by ophanim.
The clan competition was won by the hex pistols (21415 points). Margery and the Hell Knights (18011 points) and Hemipene (11839 points) were second and third respectively. There were 102 clans in all, a record high.
Here are some assorted statistics on the tournament games (with quits removed), compared with the 0.10 tournament (in parentheses):
Players with at least one game: 1545 (1568)
Players with at least one game to reach XL 9: 979 (908)
Players who got a rune: 400 (372)
Players who won a game: 214 (183)
Total wins: 473 (370)
Win %: 1.18% (1.10%)
Total player time: 24287 hrs (23347 hrs)
Avg player time: 15.7 hrs (14.9 hrs)
Proportion of players using webtiles: 71.3% (61.2%)
Proportion of winners using webtiles: 59.0% (45.0%)
A new bugfix release was released a couple weeks ago, fixing several crashes and other bugs: 0.9.2 is available in the Downloads.
But 0.10 is almost upon us — it will likely be released within a week. As with the 0.8 release last year, there will be a tournament to celebrate this release: from 0:00 Feb 25 (midnight UTC) through 24:00 Mar 11 (Mar 12 midnight UTC), any 0.10 game played on CDO or CAO will count towards the tournament. The annual August tournament will still happen later this year, as usual.
The rules are available on the tournament website. This tournament will offer far more banners to strive towards than any past DCSS tournament has, so don’t miss it!