Crawl 0.13 is in beta!
You can test out the upcoming release on CSZO, CAO, or CLAN. We hope to have the other servers updated soon. Please report any bugs you find on Mantis.
The 0.13 release is scheduled for 11 October. The tournament will begin at 20:00 UTC on Friday 11 October and continue for 16 days (until 20:00 UTC Sunday, 27 October). Check here for more announcements, including links to the tournament rules.
Update: You may be interested in the 0.13 changelog.
1. Comment by Lyraley
29/Sep/2013 at 08:52
Awesome! Looking forward to the new content and the tournament!
2. Comment by dck
29/Sep/2013 at 14:17
TOURNAMENT SEASON
GET HYPE
3. Comment by logodum
29/Sep/2013 at 20:29
Will the android port get updated at the same day? If not, going to play on my pc
4. Comment by mc
29/Sep/2013 at 20:42
YEAAAHH !!
5. Comment by neil
29/Sep/2013 at 20:50
Re android: I don’t know if we have someone to build it (our main android dev, frogbotherer, has been inactive for several months), but we’ll try.
6. Comment by adamo
1/Oct/2013 at 01:44
Awesome!!!
I hope RHF will be updated till the tourney.
Please write an instruction how to easily check the connection speed on every server to choose the best one to play. Because I’m not sure which one to choose.
7. Comment by neil
5/Oct/2013 at 18:50
adamo: You might try, on the command line:
ping crawl.s-z.org (Florida)
ping crawl.akrasiac.org (Arizona)
ping crawl.develz.org (Falkenstein/Vogtland, Germany)
ping crawl.lantea.net (same location as CDO, different building)
ping rl.heh.fi (somewhere in Finland, maybe Tampere?)
Whichever gives you the lowest “time” is probably the fastest for you network-wise.
For actual game speed, that will depend to some extent on the server load, so you’ll have to actually play to find out (or guesstimate by choosing the one with the fewest players).
8. Comment by adamo
6/Oct/2013 at 15:02
Thanx neil!
It might be also helpful for the others during the tourney.
Does ping also depends on the location from my city? Because I get:
=> CAO: ~180+ ms (~14 players),
=> CSZO: ~130 ms (~19 players),
=> RHF: ~73 ms (~2 players),
=> CDO: ~35 ms (~1 player),
=> CLAN: ~35 ms (~16 players).
Anyway, no doubt I’d take CLAN. Bavaria is not that far from western Poland.
9. Comment by slitherrr
8/Oct/2013 at 19:59
Is there a tournament website somewhere?
10. Comment by slitherrr
8/Oct/2013 at 20:04
NEVERMIND ANSWERED MY OWN QUESTION: http://dobrazupa.org/tournament/0.13/
11. Comment by neil
8/Oct/2013 at 22:16
> Does ping also depends on the location from my city?
adamo: Yes. It depends on the distance, the number of network hops that is, and the utilization capacity of those individual hops. Florida (CSZO) to Germany takes about 25 ms at the speed of light, and network switches are significantly slower than that. Usually, the closer the better, but within the same continent that could vary depending on whose ISPs have direct connections to yours.
12. Comment by nerdy
9/Oct/2013 at 19:33
Awesome, DCSS is a really nice roguelike keep up the good work ! btw is there a changelog for 0.13 somewhere? thx
13. Comment by Napkin
9/Oct/2013 at 22:36
CDO has been updated to serve 0.13 as well now.
Also, Windows builds of 0.13 are up, too.
Cheers!