Carry the black torch! Rouse the idle dead!
Gretell says...
vampire (V)

A human cursed with vampirism, drifting in a state between life and undeath, perpetually hungry for the blood of the living.

Speed: 10 | HD: 6 | HP: 29-39 | AC/EV: 10/10 | Damage: 15, 15(vampiric) | undead, weapons, items, doors, evil, spellcaster, see invisible, unbreathing | Resistances: will(40), cold, poison+++, drown, miasma, neg+++, foul_flame, torm | Vulnerabilities: holy | XP: 214 | Spells: vampiric draining (4-22), confuse, invisibility | Size: Medium | Intelligence: human.
Henzell says...
  1. A type of monster found in later Dungeon that casts {vampiric drain}, {confuse}, and {invisibility}, and comes in {vampire knight}, {vampire mage}, and {vampire bloodprince} varieties. See {vampire form} for the playable form. Prior to 0.33, a playable species, replaced by {poltergeist}s.
  2. When alive, vampires had fast regen, normal max HP, and could berserk and change forms. When bloodless, they could use {bat form}, gain HP when {biting} living monsters, and gain stealth++, rC++, rN+++, torment, miasma and poison immunity. They lost 20% max HP, were susceptible to {dispel undead}, and couldn't berserk or change form. Both states mutated.
  3. Prior to 0.24, couldn't eat normal food, but drank blood from corpses, having 6 states based on their blood level (see 'https://i.imgur.com/XVEf0az.jpg), 'becoming bloodless instead of starving. They could turn into vampire bats and bottle blood from normal corpses after xl 3.

Information based on master branch and the great LearnDB.
© Dungeon Crawl Stone Soup, 2010.