Lead the forces of light to victory!
Gretell says...
orc priest (o)

A servant of Beogh, the ancient god of the orcs. Beogh rewards its devoted prayers by striking down its enemies.

Speed: 10 | HD: 3 | HP: 13-18 | AC/EV: 3/9 | Damage: 3 | weapons, items, doors, priest, evil | Resistances: will(20) | Corpse | XP: 41 | Spells: cantrip [!AM], pain (d14) [!AM], smiting (7-17) [!AM], heal other (2d1+3) [!AM] | Size: Medium | Intelligence: human.
Henzell says...
  1. Generally the nastiest of the orc family in the early game, and a delightful green colour. Can {smite} with Beogh's power, and also melees. Regularly comes in a pack of normal orcs, generally with a orc wizard, and maybe even a orc warrior.
  2. Luckily, orc priests do not always try to cast a spell, and smite is watered down with {cantrip}s, so even if they do, it might not be a smite. Also, if they are in melee range, they are rather more likely to swing than cast (which STILL might not be smite). Most dangerous when far away and closing/behind orcs.
  3. Early game Hellion
  4. <thedukeofpudding> tired of this Bagel guy smiting me all the time :|

Information based on master branch and the great LearnDB.
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