Drown the unbelievers in a sea of blood!
Henzell says...
  1. Done by orc priests and other monsters. Damage is 6+(1d11+1d12)/2 rounded down, i.e. between 7-17. Not affected by AC, EV, or resistances, but generic damage reduction effects like {damage shaving} work. If you can see a smiting monster, then it can smite you, unless it's behind a translucent wall; this is what "smite targetting" means.
  2. Player-usable smiting becomes more powerful with invocations if using Beogh. Damage at 0 Invo ranges from 9-12 (avg 10), and scales to 9-72 (avg 40) at 27 Invo. In 0.16 and before, approximately 40 max damage with 27 invocations. Costs 3 piety.
  3. List of smiters. ';' groups same spellbook, smiting is 1 of 6 slots unless noted: orc priest; orc high priest; smoke demon; Balrug; deep elf priest; deep elf high priest, draconian zealot; Daeva, Saint Roka (3 slots); sphinx; greater mummy, mummy priest; Norris; Mnoleg.
  4. For player spells that are smite targeted see {smite targeting}

Information based on master branch and the great LearnDB.
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