game_state Member List

This is the complete list of members for game_state, including all inherited members.

add_startup_error(const std::string &error)game_state
arena_suspendedgame_state
build_dbgame_state
cancel_cmd_again(std::string reason="")game_state
cancel_cmd_all(std::string reason="")game_state
cancel_cmd_repeat(std::string reason="")game_state
cant_cmd_again(std::string reason="")game_state
cant_cmd_any(std::string reason="")game_state
cant_cmd_repeat(std::string reason="")game_state
check_term_size() const game_state [inline]
clear_god_acting()game_state
clear_mon_acting()game_state
cmd_repeat_startgame_state
cmd_repeat_started_unsafegame_state
command_line_argumentsgame_state
darken_rangegame_state
dec_god_acting()game_state
dec_god_acting(god_type which_god)game_state
dec_mon_acting(monster *mon)game_state
doing_prev_cmd_againgame_state
dump()game_state
dump_mapsgame_state
game_crashedgame_state
game_is_arena() const game_state
game_is_hints() const game_state
game_is_normal() const game_state
game_is_sprint() const game_state
game_is_tutorial() const game_state
game_is_zotdef() const game_state
game_savedir_path() const game_state
game_standard_levelgen() const game_state
game_state()game_state
game_type_name() const game_state
game_type_name_for(game_type gt)game_state [static]
game_type_qualifier() const game_state
game_wants_emergency_savegame_state
glyph2strfngame_state
god_actgame_state [protected]
god_act_stackgame_state [protected]
inc_god_acting(bool is_retribution=false)game_state
inc_god_acting(god_type which_god, bool is_retribution=false)game_state
inc_mon_acting(monster *mon)game_state
io_initedgame_state
is_god_acting() const game_state
is_god_retribution() const game_state
is_mon_acting() const game_state
is_repeating_cmd() const game_state
is_replaying_keys() const game_state
level_annotation_showngame_state
map_stat_gengame_state
minorVersiongame_state
mlist_targetinggame_state
mon_actgame_state [protected]
mon_act_stackgame_state [protected]
mon_acting classgame_state [friend]
mon_gone(monster *mon)game_state
mouse_enabledgame_state
multibyte_strlengame_state
need_savegame_state
other_gods_acting() const game_state
player_is_dead() const game_state
prev_cmdgame_state
prev_cmd_keysgame_state
prev_cmd_repeat_goalgame_state
prev_repeat_cmdgame_state
repeat_cmdgame_state
reset_cmd_again()game_state [protected]
reset_cmd_repeat()game_state [protected]
saving_gamegame_state
scriptgame_state
script_argsgame_state
seen_hupsgame_state
show_more_promptgame_state
show_startup_errors()game_state
sprint_mapgame_state
startup_errorsgame_state
terminal_resize_checkgame_state
terminal_resize_handlergame_state
terminal_resizedgame_state
testgame_state
tests_selectedgame_state
typegame_state
unicode_okgame_state
unsaved_macrosgame_state
updating_scoresgame_state
waiting_for_commandgame_state
which_god_acting() const game_state
which_mon_acting() const game_state
zero_turns_taken()game_state


Generated on Thu Jan 13 13:34:03 2011 by  doxygen 1.5.6