00001 /* 00002 * File: mon-project.cc 00003 * Summary: Slow projectiles, done as monsters. 00004 * Written by: Adam Borowski 00005 */ 00006 00007 #ifndef MON_PROJECT_H 00008 #define MON_PROJECT_H 00009 00010 #include "beam.h" 00011 00012 bool cast_iood(actor *caster, int pow, bolt *beam); 00013 bool iood_act(monster& mon, bool no_trail = false); 00014 void iood_catchup(monster* mon, int turns); 00015 00016 #endif