#include "enum.h"
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Defines | |
#define | AT_NO_ATK {AT_NONE, AF_PLAIN, 0} |
#define | AXED_MON(id) |
Variables | |
const mon_energy_usage | DEFAULT_ENERGY |
#define AT_NO_ATK {AT_NONE, AF_PLAIN, 0} |
#define AXED_MON | ( | id | ) |
Value:
{ \ id, 'X', LIGHTRED, "removed "#id, \ M_NO_EXP_GAIN | M_NO_POLY_TO | M_UNFINISHED, \ MR_NO_FLAGS, \ 0, 10, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG, MH_NONLIVING, -3, \ { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, \ { 0, 0, 0, 0 }, \ 0, 0, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, \ I_PLANT, HT_LAND, FL_NONE, 0, DEFAULT_ENERGY, \ MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE \ },