
Go to the source code of this file.
Functions | |
| void | add_final_effect (final_effect_flavour flavour, const actor *attacker=0, const actor *defender=0, coord_def pos=coord_def(0, 0), int x=0) |
| void | fire_final_effects () |
| void add_final_effect | ( | final_effect_flavour | flavour, | |
| const actor * | attacker = 0, |
|||
| const actor * | defender = 0, |
|||
| coord_def | pos = coord_def(0, 0), |
|||
| int | x = 0 | |||
| ) |

| void fire_final_effects | ( | ) |

1.5.6