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Functions | |
monster_type | debug_prompt_for_monster (void) |
skill_type | debug_prompt_for_skill (const char *prompt) |
int | debug_cap_stat (int stat) |
void | error_message_to_player (void) |
void | debug_dump_levgen () |
std::string | debug_art_val_str (const item_def &item) |
std::string | debug_coord_str (const coord_def &pos) |
void | debug_dump_mon (const monster *mon, bool recurse) |
std::string | debug_mon_str (const monster *mon) |
std::string debug_art_val_str | ( | const item_def & | item | ) |
int debug_cap_stat | ( | int | stat | ) |
std::string debug_coord_str | ( | const coord_def & | pos | ) |
void debug_dump_levgen | ( | ) |
void debug_dump_mon | ( | const monster * | mon, | |
bool | recurse | |||
) |
std::string debug_mon_str | ( | const monster * | mon | ) |
monster_type debug_prompt_for_monster | ( | void | ) |
skill_type debug_prompt_for_skill | ( | const char * | prompt | ) |
void error_message_to_player | ( | void | ) |