#include "AppHdr.h"#include "dbg-util.h"#include "artefact.h"#include "cio.h"#include "coord.h"#include "dungeon.h"#include "env.h"#include "libutil.h"#include "message.h"#include "mon-stuff.h"#include "mon-util.h"#include "religion.h"#include "shopping.h"#include "skills2.h"#include "spl-util.h"

Functions | |
| monster_type | debug_prompt_for_monster (void) |
| void | debug_dump_levgen () |
| void | error_message_to_player (void) |
| std::string | debug_coord_str (const coord_def &pos) |
| std::string | debug_mon_str (const monster *mon) |
| void | debug_dump_mon (const monster *mon, bool recurse) |
| skill_type | debug_prompt_for_skill (const char *prompt) |
| std::string | debug_art_val_str (const item_def &item) |
| int | debug_cap_stat (int stat) |
| std::string debug_art_val_str | ( | const item_def & | item | ) |

| int debug_cap_stat | ( | int | stat | ) |
| std::string debug_coord_str | ( | const coord_def & | pos | ) |

| void debug_dump_levgen | ( | ) |

| void debug_dump_mon | ( | const monster * | mon, | |
| bool | recurse | |||
| ) |

| std::string debug_mon_str | ( | const monster * | mon | ) |

| monster_type debug_prompt_for_monster | ( | void | ) |

| skill_type debug_prompt_for_skill | ( | const char * | prompt | ) |

| void error_message_to_player | ( | void | ) |

1.5.6