#include "enum.h"
Go to the source code of this file.
Functions | |
NORETURN void | run_arena (const std::string &teams) |
monster_type | arena_pick_random_monster (const level_id &place, int power, int &lev_mons) |
bool | arena_veto_random_monster (monster_type type) |
bool | arena_veto_place_monster (const mgen_data &mg, bool first_band_member, const coord_def &pos) |
void | arena_placed_monster (monster *mons) |
void | arena_split_monster (monster *split_from, monster *split_to) |
void | arena_monster_died (monster *mons, killer_type killer, int killer_index, bool silent, int corpse) |
int | arena_cull_items () |
int arena_cull_items | ( | ) |
void arena_monster_died | ( | monster * | mons, | |
killer_type | killer, | |||
int | killer_index, | |||
bool | silent, | |||
int | corpse | |||
) |
monster_type arena_pick_random_monster | ( | const level_id & | place, | |
int | power, | |||
int & | lev_mons | |||
) |
void arena_placed_monster | ( | monster * | mons | ) |
bool arena_veto_place_monster | ( | const mgen_data & | mg, | |
bool | first_band_member, | |||
const coord_def & | pos | |||
) |
bool arena_veto_random_monster | ( | monster_type | type | ) |
NORETURN void run_arena | ( | const std::string & | teams | ) |