Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
Replace skill_focus option by skill_allocate
skill_focus: when set to true, skills cycle between disabled, enabled and focus in the skill screen. When set to false, they only toggle between enabled and disabled. Setting the option to "toggle" adds a toggle to the skill screen to change the behaviour in-game.
The idea is to replace this option by a skill_allocate option that can take either "single", "normal", "focus" or any combination of them. In single mode, only one skill is enabled at any time. This should be much more ergonomic for many players. Normal mode is the same as skill_focus = off, and focus is the same skill_focus = on (the default right now). If you set it to more than one value, you get a switch (named allocate) in the skill menu. Setting skill_allocate to "normal, focus" would be identical to setting the current skill_focus option to "toggle".
People seems to think that too many switches in the skill menu are bad, so I'll probably keep the status quo for default and set the option to focus.
I've considered other names for the option/switch, like training, spread, share or distribute. "Even" could be used instead of "normal", since it means "even distribution". Anyway, I think this is better: [allocate:single/normal/focus]
Ideas, comments?