dpeg wrote:ebarrett: Instead of telling us how the whole system is inarguably awful and cannot work, what about thinking about how to improve the interface.
Hard to do without even knowing the purpose of the food reform. All we know so far is that it changes little in theory at the cost of complicating the practice - the new system exists for the sake of changing the previous system to something more complicated, for all I know. Removing explore/rest/travel/etc interruptions at entering "hungry" status would fix all my interface woes for now (I'd just pretend "very hungry" is the new hungry even if at a net food cost), but that doesn't change the fact that the food reform has no apparent gameplay reason to exist (ok, ogres got a buff, and centaurs play sort of differently now, but these races were changed themselves - what about everyone else, barring being mutated during the game?), and that it is needlessly complicated (CHARTS EVERYWHERE, cannot unsee).
dpeg wrote:In fact, you behaviour is common: I have seen exactly this when Slime walls got added or AC got nerfed or labyrinths were made self-changing.
Yes, sometimes whining, I mean mass complaints happen when things get harder with changes. I would always expect people to complain when suddenly they have to learn new things/change tactics completely or
die, no matter how good the changes are for the game - Slime was suddenly (even more) scary (and remember the first versions with slime walls would not give enough room to move around, autoexplore would move you next to walls, walls would corrode armour), AC was suddenly not god-tier, automatic victory stuff anymore (and everyone knows 0.6 initially made "heavy" armour completely useless as a side effect, so much that MDFi was demoted from god-tier to joke combo and everyone wore robes regardless of aptitudes), and labyrinths... well labyrinths are still free loot, I don't know what people could complain about that particular change, I must have been away from the game during that time. But the food reform just makes things
more annoying, there seem to be no benefits or threats, nothing but a glorification of charts and message spam because you see, now you're very hungry instead of hungry and that means NEW RULE, and now you eat the brown chunk you're now you're allowed to, so you change the current rules again but don't ask why because if you do it means you hate the devs, seriously?, if the players don't eventually convince you that it's silly and pointless and irritating or at least extract what do you exactly want with it I'll just eat my hat ration for 1/3 the nutritional value and pretend I'll start a fork over it. As I said in ##crawl: the food reform is like dual wielding, except with bread.
Also, devs occasionally entering "fuck complaints I am a dev" mode when people disagree with something gets old after a while, too.