minmay wrote:A jelly would destroy a scroll of acquirement. Or anything. It's the entire reason people make stashes in safe places: other places aren't safe.
You do realize that this is not all that likely?
I'm not a good player, but I've stopped stashing for the sake of stashing. If I'm within 2 or 3 levels of the Temple and have a lot of stuff to drop off (especially clothes, I do prefer trying on new wardrobe in the Temple) I will put my stuff there. Otherwise I drop it, not exactly where I found it, but in a corner of some room. Monsters will only pick up things on a square they walk on, and they are highly unlikely to wander into corners. Another precaution I take is to separate ammo and launchers, and I prefer to put stuff on the upper levels of branching, so I don't have to travel so far later on.
Granted, I don't play as much as I used to, but I've never had one of my stashes outright destroyed, and the number of times a monster picked up a weapon I dropped and used it against me is really low, too. (Much, much lower in any case than the number of weapons that I just hadn't bothered to pick up in the first place.)
That said, I hate item destruction, too, even knowing I probably wouldn't even have remembered to use that item if the situation arose. There's a substantial difference between seeing a fire drake and deciding to drop your scrolls beforehand and them getting destroyed in a trap you failed to detect. Those fire cloud generators are awesome in comparison, especially in corridors, because you actually have to face a decision. (Once the trap is detected, I guess the same applies.) I love the idea of summon traps, though.