Shoals Surfer
Posts: 259
Joined: Saturday, 7th February 2015, 14:46
How to compare weapons
Won my last species (Mummy) on 17/01/2016.
Won my last background (Arcane Marksman) on 06/09/2016.
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Shoals Surfer
Posts: 259
Joined: Saturday, 7th February 2015, 14:46
Tomb Titivator
Posts: 909
Joined: Thursday, 3rd January 2013, 20:32
Pandemonium Purger
Posts: 1386
Joined: Sunday, 5th April 2015, 22:37
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
Tomb Titivator
Posts: 911
Joined: Thursday, 17th December 2015, 02:36
Tomb Titivator
Posts: 900
Joined: Sunday, 30th December 2012, 05:26
Vaults Vanquisher
Posts: 451
Joined: Friday, 24th June 2016, 14:09
Tartarus Sorceror
Posts: 1694
Joined: Tuesday, 31st March 2015, 20:34
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
dowan wrote:As far as a quick rule of thumb, it's not uncommon to see people say to consider 3 enchantment worth about 1 base damage on a two hander, and 2 enchantment for 1 base damage on a one hander.
So a +5 falchion is a base damage 7 weapon, and is one handed. 1/2 of 5 is 2.5, so a +5 falchion is approximately worth 9.5 base damage. A +0 long sword has 9 base damage. So the +0 long sword is slightly worse by this formula.
Tartarus Sorceror
Posts: 1694
Joined: Tuesday, 31st March 2015, 20:34
dowan wrote:As far as a quick rule of thumb, it's not uncommon to see people say to consider 3 enchantment worth about 1 base damage on a two hander, and 2 enchantment for 1 base damage on a one hander.
Tartarus Sorceror
Posts: 1694
Joined: Tuesday, 31st March 2015, 20:34
Temple Termagant
Posts: 12
Joined: Sunday, 13th March 2016, 03:52
dowan wrote:But treating enchantment as equal to base damage is always going to be wildly wrong, as you don't run around with 0 weapon skill, 0 fighting, and 0 strength either.
Tartarus Sorceror
Posts: 1694
Joined: Tuesday, 31st March 2015, 20:34
Tomb Titivator
Posts: 778
Joined: Thursday, 13th March 2014, 20:15
zackoid wrote:recreate your character and run FSIM is a ridiculous expense of time and knowledge.
Blades Runner
Posts: 568
Joined: Wednesday, 5th March 2014, 03:52
Eyesburn wrote:actually it is not that hardzackoid wrote:recreate your character and run FSIM is a ridiculous expense of time and knowledge.
Tomb Titivator
Posts: 778
Joined: Thursday, 13th March 2014, 20:15
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
Reptisaurus wrote:Eyesburn wrote:actually it is not that hardzackoid wrote:recreate your character and run FSIM is a ridiculous expense of time and knowledge.
& S to set your skills.
& o ( to create a weapon
& t to tweak the weapon's enchantment.
& f against several different enemies.
& o ( to create a SECOND weapon
& t to tweak the weapon's enchantment
Multiple & f against several different enemies.
Maybe not "hard" but un-intuitive and a couple minute's work.
Blades Runner
Posts: 568
Joined: Wednesday, 5th March 2014, 03:52
Lair Larrikin
Posts: 26
Joined: Friday, 22nd April 2011, 11:22
Pandemonium Purger
Posts: 1386
Joined: Sunday, 5th April 2015, 22:37
Trobe wrote:I've got a Google Sheet
https://docs.google.com/spreadsheets/d/1px0MtoX8pzT8-OczhLi4iG16520xTgvg_Y79WrD0Fl0/edit?usp=sharing
that helps me compare up to 4 weapons with/without shield, enchantments etc. It may be wildly wrong, but it seems to work out okay in comparison. It's based on numbers picked up on the wiki and so forth. You just fill in the coloured range and then read the numbers at the bottom.
Actually, I'd love to know if it's anything like right -- not in damage numbers, which it won't be -- but in comparison of weapons.
Lair Larrikin
Posts: 26
Joined: Friday, 22nd April 2011, 11:22
Return to Dungeon Crawling Advice
Users browsing this forum: No registered users and 78 guests