Slime Squisher
Posts: 395
Joined: Wednesday, 6th July 2016, 02:40
Please consider side effects of commits (Slime:5 wall)
The wall of loots in Slime:5 disappears after killing TRJ.
This is devTeam's comment to justify:
"Especially with non-Jiyva jellies no longer eating items, there's not really
any good reason to require a method of digging to access the Slime loot."
No, no, limitation on access to loot to digging was not really been a serious problem.
For melee fighters, the wall used be precious cover or safeguard in combat against powerful slimes.
Now Slime:5 is really pain in the @ss for melee fighters, especially for formicids.
I seriously doubt that this change in difficulties is intended or not.
DevTeam, please at least consider possible unintended adverse effects before merging your local commits.
Done 15-rune wins with all playable species, backgrounds, gods!