Tomb Titivator
Posts: 909
Joined: Thursday, 3rd January 2013, 20:32
PSA: Iron Giants have joined Team Robin
- Code:
Replace Throw with Throw Ally on Iron Giants
The Throw implementation was meant to be more about fun ways to
reposition the player that involved landing next to dangerous things or
unexplored areas with dangerous things. In practice the ability was much
more about giving the monster undodgeable damage and more chances to
pelt you with ranged attacks. It didn't help that iron giants are almost
always the most dangerous thing on the level already, so you tended to
land next to less dangerous things.
Remove this ability and give iron giants the ability to throw any
aligned monster at you instead. This can put nasty things next to the
player that often bog them down, giving the iron giant the chance to get
closer. It also will set up more instances of the iron giant's
line-of-fire being blocked by relatively trivial monsters that happen to
be nearby. Maybe a future tweak can look into having iron giants select
only sufficiently nasty monsters to throw in the first place, or
possibly favoring landing sites that are more likely to slow down the
player's escape.
Some other fun player-repositioning monster ability might well be
introduced later, leading to many player deaths and the consternation of
elf-lickers everywhere. One idea we discussed is a kind of
teleportitis-other that seeks to land players next to hostiles, much
like the mutation, but it would need further thought.