Saturday, 27th August 2016, 11:46 by bcadren
goodcoolguy wrote:Let's be honest here, the coolness of the god as it currently exists probably can't be maintained after nerfing it to a reasonable power level (which remains a long way off at present) and the fact that the ally really has nothing to do with the player character is a "can of worms" that'll never go away as long as the flavor is what it is. The god should be viewed as an interesting experiment in ally mechanics to be applied to other gods.
The god isn't OP; it's still fairly weak compared to normal summons. In my limited experience with it and just analyzing the data as written, I'd say the Hexer is most similar to a combo of a single Mana Viper and a Sphinx (two high level summoning spells); the Fighter is fairly comparable to a Bone Dragon (Yredelemnul) or daeva (TSO), which is better only in bulk and (maybe?) AI; the Battlemage is pretty much the same as a Spellforged Servitor, except it has a passable melee and some bulk as well. The actives help you position your single free summon better; but it's still only a single decent summon; it's not...on par with good use of Ashenzari, Ru, Sif or Oka.
I'm beginning to feel like a Cat God! Felid streaks: {FeVM^Sif Muna, FeWn^Dithmenos, FeAr^Pakellas}, {FeEE^Ashenzari, FeEn^Gozag, FeNe^Sif Muna, FeAE^Vehumet...(ongoing)}