Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
Zot Zealot
Posts: 991
Joined: Monday, 15th April 2013, 15:10
Location: Augsburg, Germany
Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Ziggurat Zagger
Posts: 4055
Joined: Tuesday, 10th January 2012, 19:49
Tomb Titivator
Posts: 900
Joined: Sunday, 30th December 2012, 05:26
Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
Zot Zealot
Posts: 991
Joined: Monday, 15th April 2013, 15:10
Location: Augsburg, Germany
bcadren wrote:It was removed because a dev (DracoOmega [creator of new Abyss wretched stars, etc.], IIRC) threw a fit about it and said they'd leave if it stayed in, then they left anyways...
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
Abyss Ambulator
Posts: 1249
Joined: Sunday, 18th September 2011, 02:11
Turukano wrote:I played some games with enchanted forest and I considered it to be harder than crypt. Interesting branch but it didn't really fit thematically - what about players who switched to TSO and wanted to get full piety in crypt for blessing their endgame weapon?
Snake Sneak
Posts: 104
Joined: Thursday, 16th May 2013, 12:57
Dungeon Master
Posts: 3160
Joined: Sunday, 5th August 2012, 14:52
Vaults Vanquisher
Posts: 428
Joined: Friday, 17th December 2010, 22:07
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Blade wrote:Characters should not be able to abandon one god at the end of the dungeon and get full piety with another with little to no risk.
Ziggurat Zagger
Posts: 4055
Joined: Tuesday, 10th January 2012, 19:49
Moose wrote:Hate to be a pooper, but frankly, learndb should really not be a place for jokes, either overt, or worse, inside ones.
When new players want to look something up, and find these things, it makes for an unpleasant experience.
LearnDB is a real mess, but amazingly it's still useful. I'd personally love to see learndb curated though, and maybe have a fork of it for the jokers so they can still have their fun. kinda like how they put smokers in those special rooms at the airport.
Lasty wrote:Forest also strongly incentivized players to burn most of it down.
Abyss Ambulator
Posts: 1182
Joined: Tuesday, 13th September 2011, 20:34
Lasty wrote:Forest also strongly incentivized players to burn most of it down.
Zot Zealot
Posts: 991
Joined: Monday, 15th April 2013, 15:10
Location: Augsburg, Germany
bcadren wrote:high-tier threats with Awaken Forest (Spriggan Druid and Dryad)
Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
Lasty wrote:Forest also strongly incentivized players to burn most of it down.
Tomb Titivator
Posts: 900
Joined: Sunday, 30th December 2012, 05:26
Shoals Surfer
Posts: 300
Joined: Thursday, 1st May 2014, 13:13
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
bcadren wrote:Iron Giant (Dis) [Throw].
Vault Sentinel (Vaults) [Sentinel's Mark]
Vault Warden (Vaults) [Sealing Rune]
Wretched Star (Abyss) [Temporary Mutations]
Starcursed Mass (Abyss) [Whatever the fuck that is]
...Could keep going, but I think the most annoying single-branch mechanics are probably the movement limiting ones (Sealing Rune and Mesm especially).
Abyss Ambulator
Posts: 1182
Joined: Tuesday, 13th September 2011, 20:34
Ziggurat Zagger
Posts: 4055
Joined: Tuesday, 10th January 2012, 19:49
Abyss Ambulator
Posts: 1182
Joined: Tuesday, 13th September 2011, 20:34
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